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	<title>Comments on: Naked Time Remastered Promo</title>
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	<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/</link>
	<description>the source for Star Trek news and information</description>
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		<title>By: Captain James B. Quirk</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-1034</link>
		<dc:creator>Captain James B. Quirk</dc:creator>
		<pubDate>Mon, 02 Oct 2006 08:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-1034</guid>
		<description>I watched the episode tonight and DL&#039;d the trailer here. I&#039;ve said it before and I&#039;ll say it again. NO OTHER Trek compares with the original &quot;Star Trek!&quot;

This episode rocked and the effects worked marvelously!</description>
		<content:encoded><![CDATA[<p>I watched the episode tonight and DL&#8217;d the trailer here. I&#8217;ve said it before and I&#8217;ll say it again. NO OTHER Trek compares with the original &#8220;Star Trek!&#8221;</p>
<p>This episode rocked and the effects worked marvelously!</p>
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		<title>By: Josh</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-939</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sat, 30 Sep 2006 10:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-939</guid>
		<description>I&#039;m much more curious how they will alter Apollo&#039;s rather unceremonious, lackluster loss of his temple!   Having seen what can be done with the old red haze fading effect in Devil, I have high hopes.  Also, I&#039;d like to see some real PALPATINE type lightning shooting from his fingers, this IS Apollo after all puny mortals. 

Let&#039;s go gather some laurel leaves and kick back and watch The Naked Time.</description>
		<content:encoded><![CDATA[<p>I&#8217;m much more curious how they will alter Apollo&#8217;s rather unceremonious, lackluster loss of his temple!   Having seen what can be done with the old red haze fading effect in Devil, I have high hopes.  Also, I&#8217;d like to see some real PALPATINE type lightning shooting from his fingers, this IS Apollo after all puny mortals. </p>
<p>Let&#8217;s go gather some laurel leaves and kick back and watch The Naked Time.</p>
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		<title>By: D.</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-920</link>
		<dc:creator>D.</dc:creator>
		<pubDate>Fri, 29 Sep 2006 22:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-920</guid>
		<description>After viewing Balance of Terror, I&#039;m kinda disapointed......

Don&#039;t get me wrong - the CGI is great, but they just replaced the Enterprise model with the CGI one. What I mean is that they left the same unrealistic flying pattern of the ship. When the Enterprise flyes towards the screen and to the right for instance, it seams that the front of the ship is slightly inclined downwards. So many hours and money spent to remaster the series, I think they could have put just a liiiiiitle more effort and fixed this issue. And the series wouldn&#039;t loose its 60&#039;s &quot;feel&quot; at all!

Or during the Enterprise firing its phasers scene..... where does beams come out from??? Here too, they didn&#039;t change anything - just replaced it.

Anyhow, they still managed to do a great job in improving the special effects!

D.</description>
		<content:encoded><![CDATA[<p>After viewing Balance of Terror, I&#8217;m kinda disapointed&#8230;&#8230;</p>
<p>Don&#8217;t get me wrong &#8211; the CGI is great, but they just replaced the Enterprise model with the CGI one. What I mean is that they left the same unrealistic flying pattern of the ship. When the Enterprise flyes towards the screen and to the right for instance, it seams that the front of the ship is slightly inclined downwards. So many hours and money spent to remaster the series, I think they could have put just a liiiiiitle more effort and fixed this issue. And the series wouldn&#8217;t loose its 60&#8217;s &#8220;feel&#8221; at all!</p>
<p>Or during the Enterprise firing its phasers scene&#8230;.. where does beams come out from??? Here too, they didn&#8217;t change anything &#8211; just replaced it.</p>
<p>Anyhow, they still managed to do a great job in improving the special effects!</p>
<p>D.</p>
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		<title>By: Imp</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-916</link>
		<dc:creator>Imp</dc:creator>
		<pubDate>Fri, 29 Sep 2006 19:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-916</guid>
		<description>Strictly tongue -in-cheek here: do you suppose they will &quot;remaster&quot; Apollo&#039;s mysteriously-vanished aureolas? [sheepish grin]</description>
		<content:encoded><![CDATA[<p>Strictly tongue -in-cheek here: do you suppose they will &#8220;remaster&#8221; Apollo&#8217;s mysteriously-vanished aureolas? [sheepish grin]</p>
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		<title>By: Kosi</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-913</link>
		<dc:creator>Kosi</dc:creator>
		<pubDate>Fri, 29 Sep 2006 17:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-913</guid>
		<description>I found some images of the CBs Digital crew working on Star Trek here ...

www.myspace.com/daquake</description>
		<content:encoded><![CDATA[<p>I found some images of the CBs Digital crew working on Star Trek here &#8230;</p>
<p><a href="http://www.myspace.com/daquake" rel="nofollow">http://www.myspace.com/daquake</a></p>
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		<title>By: Michael</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-906</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 29 Sep 2006 01:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-906</guid>
		<description>I thought everyone might like to find out how to see the high quality previews from StarTrek.com. The URL for this episode is:
http://www.startrek.com/videouploads/200609/tos-007-hd/300k.wmv

All you need to do is change the episoe number to see the others. Before you go trying to see any of the upcoming episodes they have not been created yet. The ones that are available:
TOS-007
TOS-009
TOS-012
TOS-026</description>
		<content:encoded><![CDATA[<p>I thought everyone might like to find out how to see the high quality previews from StarTrek.com. The URL for this episode is:<br />
<a href="http://www.startrek.com/videouploads/200609/tos-007-hd/300k.wmv" rel="nofollow">http://www.startrek.com/videouploads/200609/tos-007-hd/300k.wmv</a></p>
<p>All you need to do is change the episoe number to see the others. Before you go trying to see any of the upcoming episodes they have not been created yet. The ones that are available:<br />
TOS-007<br />
TOS-009<br />
TOS-012<br />
TOS-026</p>
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		<title>By: Matt Wright</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-903</link>
		<dc:creator>Matt Wright</dc:creator>
		<pubDate>Thu, 28 Sep 2006 23:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-903</guid>
		<description>Lookin&#039; good!

And good lord #10 you just had to make a comment didn&#039;t you...</description>
		<content:encoded><![CDATA[<p>Lookin&#8217; good!</p>
<p>And good lord #10 you just had to make a comment didn&#8217;t you&#8230;</p>
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		<title>By: Anonymous</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-901</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 28 Sep 2006 22:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-901</guid>
		<description>oh sulu, you love to be tackled by kirk, dont you?</description>
		<content:encoded><![CDATA[<p>oh sulu, you love to be tackled by kirk, dont you?</p>
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		<title>By: JamfoFL</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-900</link>
		<dc:creator>JamfoFL</dc:creator>
		<pubDate>Thu, 28 Sep 2006 20:15:06 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-900</guid>
		<description>Yes... as Psi-2000&#039;s radius decreased, it&#039;s rotation increased.  I assume the logic applied here was similar to that of an ice skater.  If an ice skater starts a spin with arms extended, the rate of the spin will rapidly increase as they pull their arms in to their sides.  As Psi-2000 collapsed on itself, its mass became more concentrated in a smaller space, just like the skater, and the rate of rotation increased.  I believe this would be due to the conservation of angular momentum:  &quot;This important concept carries over to more complicated systems: generally, for rotating bodies, if their radii decrease they must spin faster in order to conserve angular momentum. This concept is familiar intuitively to the ice skater who spins faster when the arms are drawn in, and slower when the arms are extended; although most ice skaters don&#039;t think about it explictly, this method of spin control is nothing but an invocation of the law of angular momentum conservation.&quot;

Also, remember that for most of TOS&#039;s viewscreen shots, the Enterprise is orbiting at a considerable distance.  But in Naked Time, she is skirting just above the atmosphere!  And, as we&#039;ve all witnessed, if you&#039;re driving in a car at 60mph, the road right beside the car seems to whiz by, while the mountains in the distance seem to barely move at all. 

The third factor invovled would  be the speed necessary to maintain orbit.  Just like Psi-2000, as the Enterprise pulled tighter and tighter to the surface of the planet, her own angular momentum would need to be conserved as well (unless braking thrusters were applied, which I doubt)!  Plus, she would probably even need to increase speed in order to maintain an orbit.

All those factors combined:  the increased rotation of Psi2000, the increased speed of the Enterprise, and the extremely close proximity of the Enterprise to Psi-2000&#039;s atmosphere would make for an extremely wild ride... and an extremely awsome visual on the viewscreen!</description>
		<content:encoded><![CDATA[<p>Yes&#8230; as Psi-2000&#8217;s radius decreased, it&#8217;s rotation increased.  I assume the logic applied here was similar to that of an ice skater.  If an ice skater starts a spin with arms extended, the rate of the spin will rapidly increase as they pull their arms in to their sides.  As Psi-2000 collapsed on itself, its mass became more concentrated in a smaller space, just like the skater, and the rate of rotation increased.  I believe this would be due to the conservation of angular momentum:  &#8220;This important concept carries over to more complicated systems: generally, for rotating bodies, if their radii decrease they must spin faster in order to conserve angular momentum. This concept is familiar intuitively to the ice skater who spins faster when the arms are drawn in, and slower when the arms are extended; although most ice skaters don&#8217;t think about it explictly, this method of spin control is nothing but an invocation of the law of angular momentum conservation.&#8221;</p>
<p>Also, remember that for most of TOS&#8217;s viewscreen shots, the Enterprise is orbiting at a considerable distance.  But in Naked Time, she is skirting just above the atmosphere!  And, as we&#8217;ve all witnessed, if you&#8217;re driving in a car at 60mph, the road right beside the car seems to whiz by, while the mountains in the distance seem to barely move at all. </p>
<p>The third factor invovled would  be the speed necessary to maintain orbit.  Just like Psi-2000, as the Enterprise pulled tighter and tighter to the surface of the planet, her own angular momentum would need to be conserved as well (unless braking thrusters were applied, which I doubt)!  Plus, she would probably even need to increase speed in order to maintain an orbit.</p>
<p>All those factors combined:  the increased rotation of Psi2000, the increased speed of the Enterprise, and the extremely close proximity of the Enterprise to Psi-2000&#8217;s atmosphere would make for an extremely wild ride&#8230; and an extremely awsome visual on the viewscreen!</p>
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		<title>By: Josh</title>
		<link>http://trekmovie.com/2006/09/28/naked-time-remastered-promo/comment-page-1/#comment-899</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 28 Sep 2006 19:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2006/09/28/naked-time-remastered-promo/#comment-899</guid>
		<description>I can&#039;t recall exactly but, didn&#039;t the rotation of Psi-2000 actually rapidly increase simultaneously to the Enterprise nosediving into the atmosphere?

Also, I don&#039;t quite recall the figures but what is the minimum velocity of an object that maintains an orbit?  
I know it&#039;s trailblazin&#039; speed, so that combined with the planet increasing its rotation provides for a pretty dynamic orbital viewscreen shot.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t recall exactly but, didn&#8217;t the rotation of Psi-2000 actually rapidly increase simultaneously to the Enterprise nosediving into the atmosphere?</p>
<p>Also, I don&#8217;t quite recall the figures but what is the minimum velocity of an object that maintains an orbit?<br />
I know it&#8217;s trailblazin&#8217; speed, so that combined with the planet increasing its rotation provides for a pretty dynamic orbital viewscreen shot.</p>
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