


<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: &#8220;The Doomsday Machine&#8221; Screenshots and Video</title>
	<atom:link href="http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/feed/" rel="self" type="application/rss+xml" />
	<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/</link>
	<description>the source for Star Trek news and information</description>
	<lastBuildDate>Sat, 21 Nov 2009 21:23:14 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: shane Clark</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-7/#comment-1902466</link>
		<dc:creator>shane Clark</dc:creator>
		<pubDate>Fri, 12 Jun 2009 09:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-1902466</guid>
		<description>good show</description>
		<content:encoded><![CDATA[<p>good show</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Dobreny</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-7/#comment-1301650</link>
		<dc:creator>Richard Dobreny</dc:creator>
		<pubDate>Fri, 05 Dec 2008 23:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-1301650</guid>
		<description>Actually the DM was built by the &quot;Preservers&quot; just outside our galaxy in a safe zone.  It was designed to kill the Borg....  This was in a TNG novel and made perfect sense as the DM could not really come from another galaxy as the intergalatic void is too great and there is no fuel</description>
		<content:encoded><![CDATA[<p>Actually the DM was built by the &#8220;Preservers&#8221; just outside our galaxy in a safe zone.  It was designed to kill the Borg&#8230;.  This was in a TNG novel and made perfect sense as the DM could not really come from another galaxy as the intergalatic void is too great and there is no fuel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ishmael back</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-7/#comment-403216</link>
		<dc:creator>Ishmael back</dc:creator>
		<pubDate>Sat, 19 Jan 2008 15:23:59 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-403216</guid>
		<description>http://groups.google.com/group/deep-good-throat/web/deep-throat-sexually;Deep Throat Sexually</description>
		<content:encoded><![CDATA[<p><a href="http://groups.google.com/group/deep-good-throat/web/deep-throat-sexually;Deep" rel="nofollow">http://groups.google.com/group/deep-good-throat/web/deep-throat-sexually;Deep</a> Throat Sexually</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patch</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-222729</link>
		<dc:creator>Patch</dc:creator>
		<pubDate>Mon, 24 Sep 2007 07:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-222729</guid>
		<description>I&#039;ve skimmed through most of the comments on here but not all of them, so if I&#039;m repeating something, I&#039;m sorry in advance.  Overall, a great job by CBS Digital.  Best episode of TOS in nearly every respect, and the improved SFX make it that much better.  With that said, I have two nitpicks and two theories about plot holes.

NP #1:  The angle of phaser beams.

When the Big E is firing on the DM, you clearly see in the establishing visual from the Connie that the beams are separating in distance as they travel from the Big E to the surface of the DM.  This effect is also present in the shots where the Big E is skimming the surface of the DM, peppering it with phaser fire.  However, in the closeups of phaser impact, the beams are actually coming closer together.

If I were a starship officer trying to get maximum effect from my ship&#039;s armament, I&#039;d want the concentrated power of both main phaser beams on the same spot, not spread all over from hell to breakfast.  This isn&#039;t the only episode that has this problem.

NP #2:  Connie&#039;s bridge.

Spock says the bridge is damaged and uninhabitable, but the rest of the ship seems able to support life.  Hmm...the bridge looks fine to me, but that forward starboard section of the primary hull can&#039;t support a damn thing, because it&#039;s simply not there!  Well, I suppose he meant what&#039;s left of the ship can support life, but again, there&#039;s no damage to the bridge that I can see.

Theory #1:  Why photon torpedoes weren&#039;t used.

Remember Washburn telling Kirk that the antimatter in the warp drive pods had been deactivated?  It would make sense that the same general energy dampening field that caused it would also deactivate the antimatter in the photon torpedo warheads.  It stands to reason that Matt Decker probably tried firing torpedoes from the Connie and found they were duds - when he took over the Big E, he knew not to even try.  (Too bad they didn&#039;t have quantum torpedoes back then...)

Theory #2:  Why a simple nuclear fusion explosion of only 195.67 megatons (97.835 megatons per impulse engine overloaded) killed the machine where so many others had presumably failed.

Assume the machine came from outside the galaxy, as Spock stated.  It would likely be low on energy, caused by a lack of matter between the galaxies for the DM to convert to energy.  It makes sense that the DM would be just starting to regenerate its power reserves and rebuild itself to continue fulfilling its program.  The battle with the Connie weakened it somewhat, the battle with the Big E weakened it more, and it was just weak enough to be deactivated by the fusion explosion.  (Must&#039;ve been a hell of an EMP burst...)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve skimmed through most of the comments on here but not all of them, so if I&#8217;m repeating something, I&#8217;m sorry in advance.  Overall, a great job by CBS Digital.  Best episode of TOS in nearly every respect, and the improved SFX make it that much better.  With that said, I have two nitpicks and two theories about plot holes.</p>
<p>NP #1:  The angle of phaser beams.</p>
<p>When the Big E is firing on the DM, you clearly see in the establishing visual from the Connie that the beams are separating in distance as they travel from the Big E to the surface of the DM.  This effect is also present in the shots where the Big E is skimming the surface of the DM, peppering it with phaser fire.  However, in the closeups of phaser impact, the beams are actually coming closer together.</p>
<p>If I were a starship officer trying to get maximum effect from my ship&#8217;s armament, I&#8217;d want the concentrated power of both main phaser beams on the same spot, not spread all over from hell to breakfast.  This isn&#8217;t the only episode that has this problem.</p>
<p>NP #2:  Connie&#8217;s bridge.</p>
<p>Spock says the bridge is damaged and uninhabitable, but the rest of the ship seems able to support life.  Hmm&#8230;the bridge looks fine to me, but that forward starboard section of the primary hull can&#8217;t support a damn thing, because it&#8217;s simply not there!  Well, I suppose he meant what&#8217;s left of the ship can support life, but again, there&#8217;s no damage to the bridge that I can see.</p>
<p>Theory #1:  Why photon torpedoes weren&#8217;t used.</p>
<p>Remember Washburn telling Kirk that the antimatter in the warp drive pods had been deactivated?  It would make sense that the same general energy dampening field that caused it would also deactivate the antimatter in the photon torpedo warheads.  It stands to reason that Matt Decker probably tried firing torpedoes from the Connie and found they were duds &#8211; when he took over the Big E, he knew not to even try.  (Too bad they didn&#8217;t have quantum torpedoes back then&#8230;)</p>
<p>Theory #2:  Why a simple nuclear fusion explosion of only 195.67 megatons (97.835 megatons per impulse engine overloaded) killed the machine where so many others had presumably failed.</p>
<p>Assume the machine came from outside the galaxy, as Spock stated.  It would likely be low on energy, caused by a lack of matter between the galaxies for the DM to convert to energy.  It makes sense that the DM would be just starting to regenerate its power reserves and rebuild itself to continue fulfilling its program.  The battle with the Connie weakened it somewhat, the battle with the Big E weakened it more, and it was just weak enough to be deactivated by the fusion explosion.  (Must&#8217;ve been a hell of an EMP burst&#8230;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jay</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-121017</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Fri, 08 Jun 2007 18:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-121017</guid>
		<description>This was one of my favorite of the original series shows.  

I hate to be the only one saying this but GOD THIS SUCKS!  The Shuttle craft looping around on the flight deck?  Is Decker supposed to be the worst or craziest pilot in the Federation of Planets?  Why would he waste time &quot;fooling&quot; around if he is trying to get away in an unauthorized flight.

Talk to some real pilots and more important some old ones that are still alive...  You don&#039;t screw around in confined spaces you go OUT.

AWFUL!

I think the curving flight that everyone has started using in all the &quot;Space&quot; special effects scenes ignores several things.  #1 its not accurate without air and while &quot;possible&quot; with really advanced technology has no point that I can think of.  It looks crappy and Illogical - P L E A S E  STOP DOING IT!  It makes you look like idiots.

And the damage to Deckers ship.  Wouldn&#039;t you expect that with that level of damage it would 

A) BLOW UP.  And... 

B) not be able to do &quot;anything&quot; no matter how good Scotty is?  Yikes...  

I keep missing the missing lines that are removed to &quot;cute&quot; up outside shots etc.  Am I the only one that prefers the uncut dialog vrs what seems like &quot;overacting&quot; in the special effects department?

And last.  Maybe I&#039;m the only one but CGI ships looks &quot;fake&quot;  Too smooth not enough details.  The Models used in the original show lacked what we see in a Movie house but this worship of CGI is so....  poor.</description>
		<content:encoded><![CDATA[<p>This was one of my favorite of the original series shows.  </p>
<p>I hate to be the only one saying this but GOD THIS SUCKS!  The Shuttle craft looping around on the flight deck?  Is Decker supposed to be the worst or craziest pilot in the Federation of Planets?  Why would he waste time &#8220;fooling&#8221; around if he is trying to get away in an unauthorized flight.</p>
<p>Talk to some real pilots and more important some old ones that are still alive&#8230;  You don&#8217;t screw around in confined spaces you go OUT.</p>
<p>AWFUL!</p>
<p>I think the curving flight that everyone has started using in all the &#8220;Space&#8221; special effects scenes ignores several things.  #1 its not accurate without air and while &#8220;possible&#8221; with really advanced technology has no point that I can think of.  It looks crappy and Illogical &#8211; P L E A S E  STOP DOING IT!  It makes you look like idiots.</p>
<p>And the damage to Deckers ship.  Wouldn&#8217;t you expect that with that level of damage it would </p>
<p>A) BLOW UP.  And&#8230; </p>
<p>B) not be able to do &#8220;anything&#8221; no matter how good Scotty is?  Yikes&#8230;  </p>
<p>I keep missing the missing lines that are removed to &#8220;cute&#8221; up outside shots etc.  Am I the only one that prefers the uncut dialog vrs what seems like &#8220;overacting&#8221; in the special effects department?</p>
<p>And last.  Maybe I&#8217;m the only one but CGI ships looks &#8220;fake&#8221;  Too smooth not enough details.  The Models used in the original show lacked what we see in a Movie house but this worship of CGI is so&#8230;.  poor.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Green</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-84899</link>
		<dc:creator>Green</dc:creator>
		<pubDate>Wed, 25 Apr 2007 14:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-84899</guid>
		<description>Hi Sam! Photos i send on e-mail. 
Green</description>
		<content:encoded><![CDATA[<p>Hi Sam! Photos i send on e-mail.<br />
Green</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Spadaro</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-40603</link>
		<dc:creator>Michael Spadaro</dc:creator>
		<pubDate>Fri, 02 Mar 2007 07:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-40603</guid>
		<description>This episode was one I waited a long time for, and overall, I wasn&#039;t disappointed.  

Don&#039;t get me wrong, I LOVE the new visual effects.  Long overdue, if you ask me.  If this isn&#039;t at least NOMINATED for an Emmy, I&#039;ll scream.  Rather, my disappointment lies with the version of the episode that was remastered: the syndicated version.  Having seen both the syndicated and unsyndicated versions of the original episode, I think the unsyndicated version flows better.  For example, in the unsyndicated version, when Kirk tells Spock to relieve Decker of command, our favorite Vulcan has to threaten Decker with being arrested.  Only then does Decker back down.  In the syndicated version, we don&#039;t see any of this.  All Spock does is say, &quot;Commodore Decker, you are relieved of command&quot;, and Decker vacates the captain&#039;s chair.

I just hope that when DVD&#039;s of the remastered episodes come out, they&#039;ll include remastered versions of both the syndicated AND unsyndicated versions of the episodes.</description>
		<content:encoded><![CDATA[<p>This episode was one I waited a long time for, and overall, I wasn&#8217;t disappointed.  </p>
<p>Don&#8217;t get me wrong, I LOVE the new visual effects.  Long overdue, if you ask me.  If this isn&#8217;t at least NOMINATED for an Emmy, I&#8217;ll scream.  Rather, my disappointment lies with the version of the episode that was remastered: the syndicated version.  Having seen both the syndicated and unsyndicated versions of the original episode, I think the unsyndicated version flows better.  For example, in the unsyndicated version, when Kirk tells Spock to relieve Decker of command, our favorite Vulcan has to threaten Decker with being arrested.  Only then does Decker back down.  In the syndicated version, we don&#8217;t see any of this.  All Spock does is say, &#8220;Commodore Decker, you are relieved of command&#8221;, and Decker vacates the captain&#8217;s chair.</p>
<p>I just hope that when DVD&#8217;s of the remastered episodes come out, they&#8217;ll include remastered versions of both the syndicated AND unsyndicated versions of the episodes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jimtibkirk</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-32484</link>
		<dc:creator>Jimtibkirk</dc:creator>
		<pubDate>Fri, 16 Feb 2007 16:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-32484</guid>
		<description>Sorry to spoil the fun (my favorite ep, great CGI, keep watching over and over), but here&#039;s the biggest plot hole in the history of mankind ... let&#039;s not keep firing photon torpedoes into that maw until she&#039;s dead Jim. Instead, we&#039;ll throw some ships into her and have them explode. Hilarious!</description>
		<content:encoded><![CDATA[<p>Sorry to spoil the fun (my favorite ep, great CGI, keep watching over and over), but here&#8217;s the biggest plot hole in the history of mankind &#8230; let&#8217;s not keep firing photon torpedoes into that maw until she&#8217;s dead Jim. Instead, we&#8217;ll throw some ships into her and have them explode. Hilarious!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert Bernardo</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-32084</link>
		<dc:creator>Robert Bernardo</dc:creator>
		<pubDate>Fri, 16 Feb 2007 01:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-32084</guid>
		<description>JB wrote:

&gt; ...I think I may have spotted a faux pas.

     Another unintended error in the remastered episode.  In the original, Decker in the shuttlecraft is heading towards the DDM.  The light on the shuttle&#039;s interior background and on Decker&#039;s face brightens has he heads closer to the maw of the DDM, and we the audience are rewarded with head-on shots of the DDM through the shuttle viewports.  However, now in the remastered episode, the light brightens in the same manner, but we are treated to an arcing pan of the shuttlecraft curving around to the DDM before it heads directly to the maw.  In the arc to the DDM, there would be no extra light coming from the DDM&#039;s maw.  That makes for a continuity error.</description>
		<content:encoded><![CDATA[<p>JB wrote:</p>
<p>&gt; &#8230;I think I may have spotted a faux pas.</p>
<p>     Another unintended error in the remastered episode.  In the original, Decker in the shuttlecraft is heading towards the DDM.  The light on the shuttle&#8217;s interior background and on Decker&#8217;s face brightens has he heads closer to the maw of the DDM, and we the audience are rewarded with head-on shots of the DDM through the shuttle viewports.  However, now in the remastered episode, the light brightens in the same manner, but we are treated to an arcing pan of the shuttlecraft curving around to the DDM before it heads directly to the maw.  In the arc to the DDM, there would be no extra light coming from the DDM&#8217;s maw.  That makes for a continuity error.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cervantes</title>
		<link>http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/comment-page-6/#comment-31781</link>
		<dc:creator>Cervantes</dc:creator>
		<pubDate>Thu, 15 Feb 2007 12:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/02/10/the-doomsday-machine-screenshots/#comment-31781</guid>
		<description>For a beautiful artwork rendering of the &quot;Doomsday Machine&quot;, both in it&#039;s colour, lighting, and composition...type this in:

http://www.stguardian.to/mixed/weapons/doomsdaysotl2006.jpg

I would have personally loved the upgrade to have matched this in it&#039;s lighting and look (like the original show&#039;s model), oh well...</description>
		<content:encoded><![CDATA[<p>For a beautiful artwork rendering of the &#8220;Doomsday Machine&#8221;, both in it&#8217;s colour, lighting, and composition&#8230;type this in:</p>
<p><a href="http://www.stguardian.to/mixed/weapons/doomsdaysotl2006.jpg" rel="nofollow">http://www.stguardian.to/mixed/weapons/doomsdaysotl2006.jpg</a></p>
<p>I would have personally loved the upgrade to have matched this in it&#8217;s lighting and look (like the original show&#8217;s model), oh well&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
