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	<title>Comments on: Interview With Daron Stinnett &#8211; Exec Producer of Star Trek Online MMORPG</title>
	<atom:link href="http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/feed/" rel="self" type="application/rss+xml" />
	<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/</link>
	<description>the source for Star Trek news and information</description>
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		<title>By: szkolenie bhp</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-3937114</link>
		<dc:creator>szkolenie bhp</dc:creator>
		<pubDate>Wed, 28 Sep 2011 08:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-3937114</guid>
		<description>I want to express my respect for your kindness for people who absolutely need help on that study. Your very own dedication to getting the solution across turned out to be unbelievably advantageous and have all the time enabled women much like me to reach their aims. Your valuable guide entails a lot to me and somewhat more to my mates. Thank you; from each one of us.</description>
		<content:encoded><![CDATA[<p>I want to express my respect for your kindness for people who absolutely need help on that study. Your very own dedication to getting the solution across turned out to be unbelievably advantageous and have all the time enabled women much like me to reach their aims. Your valuable guide entails a lot to me and somewhat more to my mates. Thank you; from each one of us.</p>
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	<item>
		<title>By: Low Testosterone Symptoms</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-3920671</link>
		<dc:creator>Low Testosterone Symptoms</dc:creator>
		<pubDate>Sat, 24 Sep 2011 06:06:05 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-3920671</guid>
		<description>Great tips!Heres one:</description>
		<content:encoded><![CDATA[<p>Great tips!Heres one:</p>
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		<title>By: Leon Askin</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-3736874</link>
		<dc:creator>Leon Askin</dc:creator>
		<pubDate>Thu, 04 Aug 2011 10:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-3736874</guid>
		<description>Thanks to your post</description>
		<content:encoded><![CDATA[<p>Thanks to your post</p>
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		<title>By: Lose weight</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-3725328</link>
		<dc:creator>Lose weight</dc:creator>
		<pubDate>Sun, 31 Jul 2011 08:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-3725328</guid>
		<description>Just thought to say thanks for putting up a great effort for your site.</description>
		<content:encoded><![CDATA[<p>Just thought to say thanks for putting up a great effort for your site.</p>
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	<item>
		<title>By: ekspekt</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-1974655</link>
		<dc:creator>ekspekt</dc:creator>
		<pubDate>Tue, 30 Jun 2009 20:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-1974655</guid>
		<description>interesting post, will come back here, bookmarked your site</description>
		<content:encoded><![CDATA[<p>interesting post, will come back here, bookmarked your site</p>
]]></content:encoded>
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		<title>By: Half Dollar Coin</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-1825487</link>
		<dc:creator>Half Dollar Coin</dc:creator>
		<pubDate>Sun, 17 May 2009 08:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-1825487</guid>
		<description>Lovely work - come and take a look at my site sometime soon</description>
		<content:encoded><![CDATA[<p>Lovely work &#8211; come and take a look at my site sometime soon</p>
]]></content:encoded>
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		<title>By: thunderduck</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-1233136</link>
		<dc:creator>thunderduck</dc:creator>
		<pubDate>Sat, 15 Nov 2008 20:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-1233136</guid>
		<description>I always thought that guilds in this game would be treated as service on a ship. You wouldn&#039;t join a guild, you&#039;d serve on the Boseman or something like that.  A player would first have a name, then a title under it showing the character is a member of the Boseman.  The leader of the Boseman is, of course, the Captain.  If the Captain of the Boseman rises in experience enough he/she can get more than one ship, making that person an Admiral.  There are two ships now, The Boseman and the Icarus, and players can serve on either, but the leader chooses a ship to command and has a Captain command the other and so on. I suppose the ship names need some way of notating the Admiral they are commanded by, but that was my thinking anyway.  Maybe it&#039;s too complicated, but I thought it might be a good way to follow the same kind of hierarchy in other MMORGP guilds without actually calling them guilds, as well as stick to the hierarchy of Starfleet.</description>
		<content:encoded><![CDATA[<p>I always thought that guilds in this game would be treated as service on a ship. You wouldn&#8217;t join a guild, you&#8217;d serve on the Boseman or something like that.  A player would first have a name, then a title under it showing the character is a member of the Boseman.  The leader of the Boseman is, of course, the Captain.  If the Captain of the Boseman rises in experience enough he/she can get more than one ship, making that person an Admiral.  There are two ships now, The Boseman and the Icarus, and players can serve on either, but the leader chooses a ship to command and has a Captain command the other and so on. I suppose the ship names need some way of notating the Admiral they are commanded by, but that was my thinking anyway.  Maybe it&#8217;s too complicated, but I thought it might be a good way to follow the same kind of hierarchy in other MMORGP guilds without actually calling them guilds, as well as stick to the hierarchy of Starfleet.</p>
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		<title>By: Shane Reeves</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-318375</link>
		<dc:creator>Shane Reeves</dc:creator>
		<pubDate>Thu, 29 Nov 2007 18:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-318375</guid>
		<description>I first learned about Star Trek space combat with a board game.  You had a chart with ship specs and everything was turn based in the extreme.  I liked the need to really think ahead of your opponent since your ship had limited resources and didn&#039;t stop on a dime.  I really think the developers need to play the original &quot;2D&quot; grab your Enterprise model, some torpedo board pieces, and some dice and feel the excitement of a slow moving highly strategic death match.  I know that the developers will find a balance between action and strategy.


p.s.- What if each larger ships requiring a crew ran more like an &quot;Instant&quot; or a &quot;Raid.&quot;  Different ships would literally be quests, or scenarios.  Four people to a team and each person gets their own display on their &quot;hud&quot; unique to their roll on the bridge.  The big &quot;Dungeons&quot; would require a crew of 20-40 players all doing their part.  that would be cool!  Good Luck guys!</description>
		<content:encoded><![CDATA[<p>I first learned about Star Trek space combat with a board game.  You had a chart with ship specs and everything was turn based in the extreme.  I liked the need to really think ahead of your opponent since your ship had limited resources and didn&#8217;t stop on a dime.  I really think the developers need to play the original &#8220;2D&#8221; grab your Enterprise model, some torpedo board pieces, and some dice and feel the excitement of a slow moving highly strategic death match.  I know that the developers will find a balance between action and strategy.</p>
<p>p.s.- What if each larger ships requiring a crew ran more like an &#8220;Instant&#8221; or a &#8220;Raid.&#8221;  Different ships would literally be quests, or scenarios.  Four people to a team and each person gets their own display on their &#8220;hud&#8221; unique to their roll on the bridge.  The big &#8220;Dungeons&#8221; would require a crew of 20-40 players all doing their part.  that would be cool!  Good Luck guys!</p>
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		<title>By: Howling Designs Artist: Shannon Rhoten</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-270657</link>
		<dc:creator>Howling Designs Artist: Shannon Rhoten</dc:creator>
		<pubDate>Fri, 02 Nov 2007 07:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-270657</guid>
		<description>If more klingons&#039;s are going to be in starfleet I hopethat they would get to wear this comm badge, let me know if they do; it would rock and or roll!

</description>
		<content:encoded><![CDATA[<p>If more klingons&#8217;s are going to be in starfleet I hopethat they would get to wear this comm badge, let me know if they do; it would rock and or roll!</p>
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		<title>By: Mearick</title>
		<link>http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/comment-page-1/#comment-130168</link>
		<dc:creator>Mearick</dc:creator>
		<pubDate>Tue, 19 Jun 2007 01:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/03/12/interview-with-daron-stinnett-exec-producer-of-star-trek-online-mmorpg/#comment-130168</guid>
		<description>I can&#039;t wait until this game comes out, and I definetly don&#039;t mind being in Starfleet. The shows basically center on Starfleet, and that&#039;s what the creators of the game are doing. No problems with me on that. I&#039;d like to be able to maybe be a Vulcan, or half human half Vulcan myself.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait until this game comes out, and I definetly don&#8217;t mind being in Starfleet. The shows basically center on Starfleet, and that&#8217;s what the creators of the game are doing. No problems with me on that. I&#8217;d like to be able to maybe be a Vulcan, or half human half Vulcan myself.</p>
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