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	<title>Comments on: All Our Yesterdays Screenshots and Video [UPDATED]</title>
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	<description>the source for Star Trek news and information</description>
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		<title>By: Astrophysicophile</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-2826794</link>
		<dc:creator>Astrophysicophile</dc:creator>
		<pubDate>Wed, 21 Jul 2010 12:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-2826794</guid>
		<description>168. I know that this thread is old, but I just want add that the white dwarf, or for that matter, one of the other kinds of stellar remnants, like a neutron star or black hole, or even another star, could have wandered into the Beta Niobe system after the evolution of life and the development of civilization on Sarpeidon, and then collided and merged with Beta Niobe.

In real life, astrophysicists have found some evidence that the collisions and mergers of stars create a class of stars which appear bluer, hotter, and younger than they should be, a class of stars called &quot;blue stragglers&quot;.  Apparently, astrophysicists do not yet have enough evidence to know what happens to blue stragglers.  Some theorize that blue stragglers evolve into yellow and red stragglers.

Perhaps, because of the merging of masses, a blue straggler ages faster.than its progenitor stars and dies prematurely.  And if a blue straggler has enough mass, perhaps it will age even faster and die more spectacularly, as in a supernova like SN 1987A.

Nevertheless, in most regions of the galaxy, the stars are so far apart that collisions are not very likely.  Only in certain kinds of clusters of stars called open or globular clusters are stars close enough for collisions to be likely.  For this reason, astronomers have so far only found blue stragglers in these clusters.

So, the most realistic scenario for Beta Niobe is that: It was a Sunlike star.  Sometime in the modern era, a white dwarf or neutron star collided into it.  The two bodies merged and became a massive blue straggler (as shown in the original version of the episode) that quickly evolved into a red straggler (as shown in the remastered version.)  It blew off its outer atmosphere long before the arrival of the Enterprise.  And then it went nova.</description>
		<content:encoded><![CDATA[<p>168. I know that this thread is old, but I just want add that the white dwarf, or for that matter, one of the other kinds of stellar remnants, like a neutron star or black hole, or even another star, could have wandered into the Beta Niobe system after the evolution of life and the development of civilization on Sarpeidon, and then collided and merged with Beta Niobe.</p>
<p>In real life, astrophysicists have found some evidence that the collisions and mergers of stars create a class of stars which appear bluer, hotter, and younger than they should be, a class of stars called &#8220;blue stragglers&#8221;.  Apparently, astrophysicists do not yet have enough evidence to know what happens to blue stragglers.  Some theorize that blue stragglers evolve into yellow and red stragglers.</p>
<p>Perhaps, because of the merging of masses, a blue straggler ages faster.than its progenitor stars and dies prematurely.  And if a blue straggler has enough mass, perhaps it will age even faster and die more spectacularly, as in a supernova like SN 1987A.</p>
<p>Nevertheless, in most regions of the galaxy, the stars are so far apart that collisions are not very likely.  Only in certain kinds of clusters of stars called open or globular clusters are stars close enough for collisions to be likely.  For this reason, astronomers have so far only found blue stragglers in these clusters.</p>
<p>So, the most realistic scenario for Beta Niobe is that: It was a Sunlike star.  Sometime in the modern era, a white dwarf or neutron star collided into it.  The two bodies merged and became a massive blue straggler (as shown in the original version of the episode) that quickly evolved into a red straggler (as shown in the remastered version.)  It blew off its outer atmosphere long before the arrival of the Enterprise.  And then it went nova.</p>
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		<title>By: ritagblue</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-2333212</link>
		<dc:creator>ritagblue</dc:creator>
		<pubDate>Thu, 19 Nov 2009 02:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-2333212</guid>
		<description>i believe our reality is a microchip program.</description>
		<content:encoded><![CDATA[<p>i believe our reality is a microchip program.</p>
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		<title>By: eagle219406</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-210521</link>
		<dc:creator>eagle219406</dc:creator>
		<pubDate>Mon, 10 Sep 2007 15:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-210521</guid>
		<description>THe ring in the explosions of Star wars and Star trek happens in Real Life.  It&#039;s called a SHOCKWAVE.  It&#039;s what causes an explosion to destroy not only the object that exploded but what surrounds it.</description>
		<content:encoded><![CDATA[<p>THe ring in the explosions of Star wars and Star trek happens in Real Life.  It&#8217;s called a SHOCKWAVE.  It&#8217;s what causes an explosion to destroy not only the object that exploded but what surrounds it.</p>
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		<title>By: Demode</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-103340</link>
		<dc:creator>Demode</dc:creator>
		<pubDate>Fri, 18 May 2007 13:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-103340</guid>
		<description>Yeah, they real need to &quot;brighten up&quot; the effects at the very end, like what Spockboy did.  Looks much more natural.  As is, it just looks like a bad CGI effect.  A little lighting would make it look much more... stellar :)</description>
		<content:encoded><![CDATA[<p>Yeah, they real need to &#8220;brighten up&#8221; the effects at the very end, like what Spockboy did.  Looks much more natural.  As is, it just looks like a bad CGI effect.  A little lighting would make it look much more&#8230; stellar :)</p>
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		<title>By: Jess Stuart</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-88738</link>
		<dc:creator>Jess Stuart</dc:creator>
		<pubDate>Mon, 30 Apr 2007 19:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-88738</guid>
		<description>I&#039;m trying to figure out the colors of the flashing lights in the Bussard collectors on the engines (to make the ultimate Enterprise model, of course).  I noticed the scene where the star explodes provides a pretty good view of this.  Any chance a frame that shows a close shot with all the lights glowing can be put on this site?

Thanks,

Jess</description>
		<content:encoded><![CDATA[<p>I&#8217;m trying to figure out the colors of the flashing lights in the Bussard collectors on the engines (to make the ultimate Enterprise model, of course).  I noticed the scene where the star explodes provides a pretty good view of this.  Any chance a frame that shows a close shot with all the lights glowing can be put on this site?</p>
<p>Thanks,</p>
<p>Jess</p>
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		<title>By: Robert Bernardo</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-85130</link>
		<dc:creator>Robert Bernardo</dc:creator>
		<pubDate>Wed, 25 Apr 2007 19:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-85130</guid>
		<description>THEETrekMaster wrote:

&gt; Lost in Space had a couple of nice FX shots during the course of the
&gt; series…the shot of the Jupiter 2 crashlanding looked pretty good to
&gt; me! And it was so good they reused it over and over again…

     Great use of the Lydecker flying rig on the Jupiter 2.  It would make Commando Cody proud.  ;-)</description>
		<content:encoded><![CDATA[<p>THEETrekMaster wrote:</p>
<p>&gt; Lost in Space had a couple of nice FX shots during the course of the<br />
&gt; series…the shot of the Jupiter 2 crashlanding looked pretty good to<br />
&gt; me! And it was so good they reused it over and over again…</p>
<p>     Great use of the Lydecker flying rig on the Jupiter 2.  It would make Commando Cody proud.  ;-)</p>
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		<title>By: THEETrekMaster</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-84893</link>
		<dc:creator>THEETrekMaster</dc:creator>
		<pubDate>Wed, 25 Apr 2007 13:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-84893</guid>
		<description>LB Abbott (Visual Effects Supervisor) was a legend.  He not only did all of the Irwin Allen series&#039; FX but also went on to do The Poseidon Adventure and The Towering Inferno among others...</description>
		<content:encoded><![CDATA[<p>LB Abbott (Visual Effects Supervisor) was a legend.  He not only did all of the Irwin Allen series&#8217; FX but also went on to do The Poseidon Adventure and The Towering Inferno among others&#8230;</p>
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		<title>By: Stanklin T. McFibberich</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-84497</link>
		<dc:creator>Stanklin T. McFibberich</dc:creator>
		<pubDate>Wed, 25 Apr 2007 03:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-84497</guid>
		<description>I kind of liked some of the Lost in Space effects.</description>
		<content:encoded><![CDATA[<p>I kind of liked some of the Lost in Space effects.</p>
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		<title>By: THEETrekMaster</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-84418</link>
		<dc:creator>THEETrekMaster</dc:creator>
		<pubDate>Wed, 25 Apr 2007 01:21:31 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-84418</guid>
		<description>#177 Jim! I like your idea!!! LMAO!!!

Damn whiny bastiges!!!

LOL!!!!

But heyyyyyy....Lost in Space had a couple of nice FX shots during the course of the series...the shot of the Jupiter 2 crashlanding looked pretty good to me!  And it was so good they reused it over and over again...

TTM</description>
		<content:encoded><![CDATA[<p>#177 Jim! I like your idea!!! LMAO!!!</p>
<p>Damn whiny bastiges!!!</p>
<p>LOL!!!!</p>
<p>But heyyyyyy&#8230;.Lost in Space had a couple of nice FX shots during the course of the series&#8230;the shot of the Jupiter 2 crashlanding looked pretty good to me!  And it was so good they reused it over and over again&#8230;</p>
<p>TTM</p>
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		<title>By: Robert Bernardo</title>
		<link>http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/comment-page-4/#comment-84097</link>
		<dc:creator>Robert Bernardo</dc:creator>
		<pubDate>Tue, 24 Apr 2007 17:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2007/04/21/all-our-yesterdays-screenshots-and-video/#comment-84097</guid>
		<description>Stanklin T. McFibberich wrote:

&gt; ...I have been so busy on my Commodore Vic-20 trying to create
&gt;  realistic CGI coconuts for my Gilligan’s Island Remastered project.

     All right!  A Commodore VIC-20!  It reminds me to look at the Super Star Trek game for the Commodore 128 on a disk that I received at the MossyCon 3 Commodore computer show on April 5 in Astoria, Oregon.  The things I do for our club here in Fresno...  :-)</description>
		<content:encoded><![CDATA[<p>Stanklin T. McFibberich wrote:</p>
<p>&gt; &#8230;I have been so busy on my Commodore Vic-20 trying to create<br />
&gt;  realistic CGI coconuts for my Gilligan’s Island Remastered project.</p>
<p>     All right!  A Commodore VIC-20!  It reminds me to look at the Super Star Trek game for the Commodore 128 on a disk that I received at the MossyCon 3 Commodore computer show on April 5 in Astoria, Oregon.  The things I do for our club here in Fresno&#8230;  :-)</p>
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