Looks like there is a bit of trouble over at Perpetual Entertainment, the young company that is building the "Star Trek Online" MMORPG slated for early 2009. Their launch title, the Roman-themed "Gods & Heroes" game, was to premiere sometime this year but has suffered from various delays and now it appears it is being put on indefinite hold. According to an official announcement the move was to allow the company to focus on Star Trek Online, and TrekMovie.com has been told that STO is still on track and will actually benefit from the move.
The Perpetual team is faced with a unique challenge of simultaneously developing both Gods & Heroes and Star Trek Online in addition to growing our Online Game Platform business. After assessing all of Perpetual’s opportunities, we have made the decision to put the development of Gods & Heroes on indefinite hold.
Moving forward, we’re shifting our collective focus, resources and development efforts to Perpetual’s Platform Services division and Star Trek Online, thereby ensuring that the game lives up to the high level of expectation set by the dedicated Star Trek fan base.
Daron Stinnett assures TrekMovie.com that the decision will be to the benefit of STO, saying:
It is a testament to our commitment to quality and the strength of our Star Trek and Platform efforts that has enabled us to endure such a difficult decision. Perpetual Entertainment is now more focused and Star Trek Online is going stronger than ever and we’re looking forward to sharing the results of our hard work and revealing more about Star Trek Online in the coming year
As has been stated before on TrekMovie.com, this game is the second largest Trek project outside of the new film. On one hand the news is a bit worrying to Trek gamers. It may be hard to get worked up over the upcoming new Trek game if the company behind it pulled the plug on their first game just a few months before launch. On the other hand it may be good news for STO which will now be the sole game being developed by the Perpetual and it may get the focus and resources it needs to be a successful game. Let’s hope that Star Trek Online doesn’t become another "Secrets of Vulcan Fury"