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	<title>Comments on: Star Trek Movie Make-up Effects Artist Talks Real v Fake</title>
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	<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/</link>
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		<title>By: Sean Curtin</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-934319</link>
		<dc:creator>Sean Curtin</dc:creator>
		<pubDate>Wed, 13 Aug 2008 00:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-934319</guid>
		<description>I&#039;ll just be glad to see some new Trek full stop, the Enterprise series was far too short. Having grown up in the 80&#039;s myself, I&#039;m glad there taking the live action method where possible.  Reality wins every time.  Just compare the original Star Wars releases with the new prequels.  The originals has a life like quality that was so capturing.  The prequels just made me feel like I should have stayed home and played a video game instead.  (Episode III was alright in parts though), This computer CGI will replace actors caper is a joke that isn&#039;t funny.  

LIVE LONG AND PROSPER!!!!</description>
		<content:encoded><![CDATA[<p>I&#8217;ll just be glad to see some new Trek full stop, the Enterprise series was far too short. Having grown up in the 80&#8217;s myself, I&#8217;m glad there taking the live action method where possible.  Reality wins every time.  Just compare the original Star Wars releases with the new prequels.  The originals has a life like quality that was so capturing.  The prequels just made me feel like I should have stayed home and played a video game instead.  (Episode III was alright in parts though), This computer CGI will replace actors caper is a joke that isn&#8217;t funny.  </p>
<p>LIVE LONG AND PROSPER!!!!</p>
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		<title>By: Simon</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-707178</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Thu, 29 May 2008 22:14:09 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-707178</guid>
		<description>#82:

STIII had some fine model shots but the lighting was poor. They pumped up the fill light so much that the very first shot of the Enterprise is washed out. Early video versions with heightened contrast only made this worse. 

To hide garbage mattes (the little grey boxes that appear around the ships) ILM experimented with a filter first used on Return of the Jedi. A side effect of the filter was that the starfields turned light blue. Look at Trek III on DVD to see what I mean. The pre-S.E. version of &quot;Jedi&quot; on the THX LaserDisc shows this too.

They largely remedied this by ST:IV and the model photography is terrific. ST:VI looks good but the video transfer is brightened wayyy to much making the starships look artificial. (BTW: Did you know the shots of the Excelsior encountering the Praxis shockwave were CG?) By Generations they had gone to digital compositing.  A couple shots of the Enterprise-B and D were CG, as were the El-Aurian refugee ships. 

&quot;First Contact&quot; (ST:8) had *plenty* of model photography. The Enterprise-E, the Borg cube and sphere, the Phoenix. The CG models were the &quot;new&quot; starfleet ships like the Akira, Steamrunner, Norway, and Saber...and a couple shots of the Enterprise-E. The Defiant was also CG and looked every bit as &quot;real&quot; as her model-based counterpart used at the time on DS9.  

When ILM moved to San Francisco&#039;s Presido complex, they left their model shop behind renamed Kerner Optical. They used them in the &quot;Pirates&quot; movies as well as the latest Indiana Jones.</description>
		<content:encoded><![CDATA[<p>#82:</p>
<p>STIII had some fine model shots but the lighting was poor. They pumped up the fill light so much that the very first shot of the Enterprise is washed out. Early video versions with heightened contrast only made this worse. </p>
<p>To hide garbage mattes (the little grey boxes that appear around the ships) ILM experimented with a filter first used on Return of the Jedi. A side effect of the filter was that the starfields turned light blue. Look at Trek III on DVD to see what I mean. The pre-S.E. version of &#8220;Jedi&#8221; on the THX LaserDisc shows this too.</p>
<p>They largely remedied this by ST:IV and the model photography is terrific. ST:VI looks good but the video transfer is brightened wayyy to much making the starships look artificial. (BTW: Did you know the shots of the Excelsior encountering the Praxis shockwave were CG?) By Generations they had gone to digital compositing.  A couple shots of the Enterprise-B and D were CG, as were the El-Aurian refugee ships. </p>
<p>&#8220;First Contact&#8221; (ST:8) had *plenty* of model photography. The Enterprise-E, the Borg cube and sphere, the Phoenix. The CG models were the &#8220;new&#8221; starfleet ships like the Akira, Steamrunner, Norway, and Saber&#8230;and a couple shots of the Enterprise-E. The Defiant was also CG and looked every bit as &#8220;real&#8221; as her model-based counterpart used at the time on DS9.  </p>
<p>When ILM moved to San Francisco&#8217;s Presido complex, they left their model shop behind renamed Kerner Optical. They used them in the &#8220;Pirates&#8221; movies as well as the latest Indiana Jones.</p>
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		<title>By: braxus</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-706230</link>
		<dc:creator>braxus</dc:creator>
		<pubDate>Thu, 29 May 2008 16:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-706230</guid>
		<description>#65- I&#039;d agree ST III had probably the best FX in terms of the model shots. I do remember that one shot of the Enterprise B in space dock in Generations that did look great and thought that was probably the last best use of models in the movies. After ST 7 it all went CGI and never looked the same again.

I&#039;d be unhappy if ILM was no longer able to work with models. When did this happen?</description>
		<content:encoded><![CDATA[<p>#65- I&#8217;d agree ST III had probably the best FX in terms of the model shots. I do remember that one shot of the Enterprise B in space dock in Generations that did look great and thought that was probably the last best use of models in the movies. After ST 7 it all went CGI and never looked the same again.</p>
<p>I&#8217;d be unhappy if ILM was no longer able to work with models. When did this happen?</p>
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		<title>By: Nmajmani</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-704099</link>
		<dc:creator>Nmajmani</dc:creator>
		<pubDate>Thu, 29 May 2008 01:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-704099</guid>
		<description>For me, when I work with CGI, I usually say to myself &quot;Now, how would this look like if I actually used real models.&quot;

I would use models except that I&#039;m a one-man animator, and relies on CG for almost all my effects in any short-films I create.  But when I do CG, I work as hard as possible to make it look real.

As for the CG in Star Trek XI, I hope Abrams uses it well, and sparingly for Ship Shots.  CG has several advantages, like allowing a ship to explode with real zero-g traveling of the remaining debris. (Even in early TNG, I could always notice everything passing to the side of the screen slowly)

CG is, as lots of others have said, and amazing tool.  But CG has to be dealt with like a digital construction world.  Use it like you would use something that&#039;s real.  I.E.  When Pixar does their movies, they use camera angles so realistic that there are times you forget it&#039;s CG.  That&#039;s what Abrams should do, and that&#039;s what I hope he does.</description>
		<content:encoded><![CDATA[<p>For me, when I work with CGI, I usually say to myself &#8220;Now, how would this look like if I actually used real models.&#8221;</p>
<p>I would use models except that I&#8217;m a one-man animator, and relies on CG for almost all my effects in any short-films I create.  But when I do CG, I work as hard as possible to make it look real.</p>
<p>As for the CG in Star Trek XI, I hope Abrams uses it well, and sparingly for Ship Shots.  CG has several advantages, like allowing a ship to explode with real zero-g traveling of the remaining debris. (Even in early TNG, I could always notice everything passing to the side of the screen slowly)</p>
<p>CG is, as lots of others have said, and amazing tool.  But CG has to be dealt with like a digital construction world.  Use it like you would use something that&#8217;s real.  I.E.  When Pixar does their movies, they use camera angles so realistic that there are times you forget it&#8217;s CG.  That&#8217;s what Abrams should do, and that&#8217;s what I hope he does.</p>
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		<title>By: Rhett Coates</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-703410</link>
		<dc:creator>Rhett Coates</dc:creator>
		<pubDate>Wed, 28 May 2008 21:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-703410</guid>
		<description>CGI characters?  Maybe, depending on how they&#039;re shown, revealed, and/or their relevance to the story.  Arex?  M&#039;Ress?  Others....?   Actually, ST:VOY&#039;s &quot;Species 8472&quot; weren&#039;t all that bad, IMHO, as well as some of the CGI species shown briefly on ST:ENT.  Perhaps they&#039;ll find a way to make it appear as though they are really there.   These days, with SFX and makeup, it&#039;s always possible.

I recall seeing a feminine &quot;cat-person&quot; in an episode of &quot;Andromeda&quot; which I happened to catch one evening---and immediately thought of M&#039;Ress on TAS.  And she looked AMAZINGLY real....

Again, if it adds to the story and gives more depth to &quot;Star Trek history,&quot; I wish them all the best, and hope they have the most fantastic ST film ever made.  I hope they really do.</description>
		<content:encoded><![CDATA[<p>CGI characters?  Maybe, depending on how they&#8217;re shown, revealed, and/or their relevance to the story.  Arex?  M&#8217;Ress?  Others&#8230;.?   Actually, ST:VOY&#8217;s &#8220;Species 8472&#8243; weren&#8217;t all that bad, IMHO, as well as some of the CGI species shown briefly on ST:ENT.  Perhaps they&#8217;ll find a way to make it appear as though they are really there.   These days, with SFX and makeup, it&#8217;s always possible.</p>
<p>I recall seeing a feminine &#8220;cat-person&#8221; in an episode of &#8220;Andromeda&#8221; which I happened to catch one evening&#8212;and immediately thought of M&#8217;Ress on TAS.  And she looked AMAZINGLY real&#8230;.</p>
<p>Again, if it adds to the story and gives more depth to &#8220;Star Trek history,&#8221; I wish them all the best, and hope they have the most fantastic ST film ever made.  I hope they really do.</p>
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		<title>By: That One Guy</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-702497</link>
		<dc:creator>That One Guy</dc:creator>
		<pubDate>Wed, 28 May 2008 17:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-702497</guid>
		<description>53,

The &quot;sparkle&quot; is supposed to be the light-equivalent to the sonic boom that is heard when something exceeds the speed of sound. Instead of a boom, we get a burst.</description>
		<content:encoded><![CDATA[<p>53,</p>
<p>The &#8220;sparkle&#8221; is supposed to be the light-equivalent to the sonic boom that is heard when something exceeds the speed of sound. Instead of a boom, we get a burst.</p>
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		<title>By: RuFFeD_UP</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-701677</link>
		<dc:creator>RuFFeD_UP</dc:creator>
		<pubDate>Wed, 28 May 2008 12:28:32 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-701677</guid>
		<description>Still think Michael Westmore should be doing the makeup but oh well, I&#039;m sure it&#039;ll be awesome.</description>
		<content:encoded><![CDATA[<p>Still think Michael Westmore should be doing the makeup but oh well, I&#8217;m sure it&#8217;ll be awesome.</p>
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		<title>By: Kayla Iacovino</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-700947</link>
		<dc:creator>Kayla Iacovino</dc:creator>
		<pubDate>Wed, 28 May 2008 06:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-700947</guid>
		<description>Hooray for less CGI and more make-up and lighting effects. Strip a crew of CGI and you get to really see these artists work their mojo with the media of film. Using lighting effects, make-up, camera angles, set dressing, and even things like the foley artist really give you the essence of what a film should be. Hoo-rah! This makes me more excited for the film to come out!</description>
		<content:encoded><![CDATA[<p>Hooray for less CGI and more make-up and lighting effects. Strip a crew of CGI and you get to really see these artists work their mojo with the media of film. Using lighting effects, make-up, camera angles, set dressing, and even things like the foley artist really give you the essence of what a film should be. Hoo-rah! This makes me more excited for the film to come out!</p>
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		<title>By: Simon</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-700408</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Wed, 28 May 2008 03:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-700408</guid>
		<description>&quot;For me the only CGI characters that have equalled that work have been Gollum and Weta’s Kong. (but NOT their t-rex’s, either.)&quot;

LOTR has aged badly (and it&#039;s been less than 6 years!).

Davey Jones is far more &quot;real&quot; than Gollum IMHO. If you didn&#039;t know he was CG you&#039;d all still think he was a guy in a suit.

I&#039;ve been into VFX longer than a lot of you have been alive, CGI can be &quot;better&quot; than the real thing, so to speak. But it needs time &amp; care, just as models and motion control photography do.</description>
		<content:encoded><![CDATA[<p>&#8220;For me the only CGI characters that have equalled that work have been Gollum and Weta’s Kong. (but NOT their t-rex’s, either.)&#8221;</p>
<p>LOTR has aged badly (and it&#8217;s been less than 6 years!).</p>
<p>Davey Jones is far more &#8220;real&#8221; than Gollum IMHO. If you didn&#8217;t know he was CG you&#8217;d all still think he was a guy in a suit.</p>
<p>I&#8217;ve been into VFX longer than a lot of you have been alive, CGI can be &#8220;better&#8221; than the real thing, so to speak. But it needs time &amp; care, just as models and motion control photography do.</p>
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		<title>By: The Underpants Monster</title>
		<link>http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/comment-page-2/#comment-700045</link>
		<dc:creator>The Underpants Monster</dc:creator>
		<pubDate>Wed, 28 May 2008 00:44:04 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/05/26/star-trek-movie-make-up-effects-artist-talks-real-v-fake/#comment-700045</guid>
		<description>I don&#039;t believe the stop-motion in CotT and other Harryhausen films is really meant to &quot;fool&quot; anyone, any more than you would look at a painting and think you were looking at the real thing. It&#039;s an artistic experience.

CGI is a good servant, but a bad master.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe the stop-motion in CotT and other Harryhausen films is really meant to &#8220;fool&#8221; anyone, any more than you would look at a painting and think you were looking at the real thing. It&#8217;s an artistic experience.</p>
<p>CGI is a good servant, but a bad master.</p>
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