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	<title>Comments on: EXCLUSIVE: Star Trek Online Producer Talks About Atari Acquisition Of Cryptic</title>
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		<title>By: tbone</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-2712771</link>
		<dc:creator>tbone</dc:creator>
		<pubDate>Tue, 18 May 2010 05:12:29 +0000</pubDate>
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		<description>HAVE TIMES CHANGED since launch.  Have you read the forums? - All the forums?  Cryptic is censuring posts and deleting posts on their site, and making promises they have not kept.  Cryptic and maybe Atari, has ruined any confidence in playing STO - it&#039;s no fun, it&#039;s not realistic, it is still buggy, no content, no economy that works, most stuff don&#039;t work, repeating content,,, duh, has ancient graphics, lousy GUI, no real 3D, and it&#039;s just not cannon (historically accurate and correct) and I thought it would be otherwise - If Roddenberry was still with us, it would never have turned out like this. :(((  They made their money and now we pay for a lame game with repeating scenarios and lots of bugs.   I spent over 800.00 bucks up front this time and the whole family is mad.  I&#039;ll never again spend a dime on Cryptic and maybe not Atari either.  They can go stick it!  I view them as greedy and crooked.  Gee, and I&#039;m beginning to feel po&#039;ed just thinking about it.  I think lots of people feel the same way as so many were scammed like I was - some nice people spent even more up front.
tbone</description>
		<content:encoded><![CDATA[<p>HAVE TIMES CHANGED since launch.  Have you read the forums? &#8211; All the forums?  Cryptic is censuring posts and deleting posts on their site, and making promises they have not kept.  Cryptic and maybe Atari, has ruined any confidence in playing STO &#8211; it&#8217;s no fun, it&#8217;s not realistic, it is still buggy, no content, no economy that works, most stuff don&#8217;t work, repeating content,,, duh, has ancient graphics, lousy GUI, no real 3D, and it&#8217;s just not cannon (historically accurate and correct) and I thought it would be otherwise &#8211; If Roddenberry was still with us, it would never have turned out like this. :(((  They made their money and now we pay for a lame game with repeating scenarios and lots of bugs.   I spent over 800.00 bucks up front this time and the whole family is mad.  I&#8217;ll never again spend a dime on Cryptic and maybe not Atari either.  They can go stick it!  I view them as greedy and crooked.  Gee, and I&#8217;m beginning to feel po&#8217;ed just thinking about it.  I think lots of people feel the same way as so many were scammed like I was &#8211; some nice people spent even more up front.<br />
tbone</p>
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		<title>By: pizi</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1341960</link>
		<dc:creator>pizi</dc:creator>
		<pubDate>Wed, 17 Dec 2008 23:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/#comment-1341960</guid>
		<description>I think that people that are working on nanoFX engine and Startrek Excalibur project will make a lot more playable game than this.
It will be more classical space simulator and not some kind of silly WoW.
So I am much more excited about that than the whole Star trek Online thing that has changed his owner for the third time...</description>
		<content:encoded><![CDATA[<p>I think that people that are working on nanoFX engine and Startrek Excalibur project will make a lot more playable game than this.<br />
It will be more classical space simulator and not some kind of silly WoW.<br />
So I am much more excited about that than the whole Star trek Online thing that has changed his owner for the third time&#8230;</p>
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		<title>By: There's no enough scots in starfleet!</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1341460</link>
		<dc:creator>There's no enough scots in starfleet!</dc:creator>
		<pubDate>Wed, 17 Dec 2008 21:12:31 +0000</pubDate>
		<guid isPermaLink="false">http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/#comment-1341460</guid>
		<description>i&#039;ve said in other posts that Cryptic handled City of Heroes and the game does vary quite a bit to WoW. 
COH wasn&#039;t a &#039;Grindfest&#039; like WoW. It isn&#039;t a &quot;go here and kill 17 wolves&quot; or a &quot;collect 21 monkey heads&quot; type of game. 

MMO&#039;s aint everyone&#039;s cup of tea, and if you dont wanna buy it then don&#039;t. Download the inevitble free trial and give it a chance.

I&#039;m also quite happy for Cryptic to take as long as they want developing the game, rather than rush it onto the shelves. Perfection takes time.</description>
		<content:encoded><![CDATA[<p>i&#8217;ve said in other posts that Cryptic handled City of Heroes and the game does vary quite a bit to WoW.<br />
COH wasn&#8217;t a &#8216;Grindfest&#8217; like WoW. It isn&#8217;t a &#8220;go here and kill 17 wolves&#8221; or a &#8220;collect 21 monkey heads&#8221; type of game. </p>
<p>MMO&#8217;s aint everyone&#8217;s cup of tea, and if you dont wanna buy it then don&#8217;t. Download the inevitble free trial and give it a chance.</p>
<p>I&#8217;m also quite happy for Cryptic to take as long as they want developing the game, rather than rush it onto the shelves. Perfection takes time.</p>
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		<title>By: Lendorien</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1340983</link>
		<dc:creator>Lendorien</dc:creator>
		<pubDate>Wed, 17 Dec 2008 17:32:24 +0000</pubDate>
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		<description>#22 Unless they do something revolutionary, I can&#039;t see how this game will be any different than 99% of the other mmorpgs.  WOW with a Star Trek theme.  The principle is the same for all of these games. Get quest, get loot, repeat over and over and over.

The only positive side is that this game will bring all the serious Star Trek roleplayers out of the woodwork, so you might see some very in character serious guilds (fleets?).</description>
		<content:encoded><![CDATA[<p>#22 Unless they do something revolutionary, I can&#8217;t see how this game will be any different than 99% of the other mmorpgs.  WOW with a Star Trek theme.  The principle is the same for all of these games. Get quest, get loot, repeat over and over and over.</p>
<p>The only positive side is that this game will bring all the serious Star Trek roleplayers out of the woodwork, so you might see some very in character serious guilds (fleets?).</p>
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		<title>By: Green-Blooded-Bastard</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1340758</link>
		<dc:creator>Green-Blooded-Bastard</dc:creator>
		<pubDate>Wed, 17 Dec 2008 16:01:03 +0000</pubDate>
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		<description>22. Eponymous - December 17, 2008 

Perhaps you should read my post again, but slower. I was quoting #6. Hesht when I put this statement up.

&quot;Every MMO out there is a carbon copy of WoW just with some of them having different level caps. Any MMO you make will be like WoW, and every other MMO ever made&quot;

Read my entire post, I basically said whet you just said. There is a degree of familiarity between then, but there are differences, some minor, some huge, but the foundations of MMO&#039;s are nearly the same. Run, eventually get mount, get quest, perform quest, level, apply points somewhere, join guild, auction house your extra loot, and craft.

You repeated my point when you said : &quot;There are some general similarities, which you would expect as you would with, say any rpg, RTS or FPS, they are genre conventions.&quot;

Read it again my friend.</description>
		<content:encoded><![CDATA[<p>22. Eponymous &#8211; December 17, 2008 </p>
<p>Perhaps you should read my post again, but slower. I was quoting #6. Hesht when I put this statement up.</p>
<p>&#8220;Every MMO out there is a carbon copy of WoW just with some of them having different level caps. Any MMO you make will be like WoW, and every other MMO ever made&#8221;</p>
<p>Read my entire post, I basically said whet you just said. There is a degree of familiarity between then, but there are differences, some minor, some huge, but the foundations of MMO&#8217;s are nearly the same. Run, eventually get mount, get quest, perform quest, level, apply points somewhere, join guild, auction house your extra loot, and craft.</p>
<p>You repeated my point when you said : &#8220;There are some general similarities, which you would expect as you would with, say any rpg, RTS or FPS, they are genre conventions.&#8221;</p>
<p>Read it again my friend.</p>
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		<title>By: Steve Mavronis</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1340377</link>
		<dc:creator>Steve Mavronis</dc:creator>
		<pubDate>Wed, 17 Dec 2008 13:10:15 +0000</pubDate>
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		<description>I would prefer it to be less like World of Warcraft and more like &quot;Earth and Beyond&quot; was.

Before EA pulled the rug out. E&amp;B was the best overall space mmo game in my opinion. The game Eve may be great but it doesn&#039;t have the 3D ship combat control that Earth and Beyond had that made it fun to manuever in space and loot your victim&#039;s wreckage to get upgrades for your ship or items to sell or trade back at a space station.

Steve</description>
		<content:encoded><![CDATA[<p>I would prefer it to be less like World of Warcraft and more like &#8220;Earth and Beyond&#8221; was.</p>
<p>Before EA pulled the rug out. E&amp;B was the best overall space mmo game in my opinion. The game Eve may be great but it doesn&#8217;t have the 3D ship combat control that Earth and Beyond had that made it fun to manuever in space and loot your victim&#8217;s wreckage to get upgrades for your ship or items to sell or trade back at a space station.</p>
<p>Steve</p>
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		<title>By: Trekdude</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1340231</link>
		<dc:creator>Trekdude</dc:creator>
		<pubDate>Wed, 17 Dec 2008 12:01:14 +0000</pubDate>
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		<description>I guess the answer is yes then... this one will be deleted to i suppose !!!!!</description>
		<content:encoded><![CDATA[<p>I guess the answer is yes then&#8230; this one will be deleted to i suppose !!!!!</p>
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		<title>By: Eponymous</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1339479</link>
		<dc:creator>Eponymous</dc:creator>
		<pubDate>Wed, 17 Dec 2008 07:06:49 +0000</pubDate>
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		<description>Green-Blooded-Bastard wrote:

&quot;Every MMO out there is a carbon copy of WoW just with some of them having different level caps. Any MMO you make will be like WoW, and every other MMO ever made&quot;.

I really cant agree with this statement. Its not factual.

COX which Cryptic made was significantly different from WOW on may points. There are some general similarities, which you would expect as you would with, say any rpg, RTS or FPS, they are genre conventions.  

I&#039;ve played MMO&#039;s since EQ and I&#039;ve tried most in the market. 

Cryptic really don&#039;t owe a lot to Blizzard and I doubt STOL will be a carbon copy of WoW for a number of reasons. 

Certainly you will tell me you know better.</description>
		<content:encoded><![CDATA[<p>Green-Blooded-Bastard wrote:</p>
<p>&#8220;Every MMO out there is a carbon copy of WoW just with some of them having different level caps. Any MMO you make will be like WoW, and every other MMO ever made&#8221;.</p>
<p>I really cant agree with this statement. Its not factual.</p>
<p>COX which Cryptic made was significantly different from WOW on may points. There are some general similarities, which you would expect as you would with, say any rpg, RTS or FPS, they are genre conventions.  </p>
<p>I&#8217;ve played MMO&#8217;s since EQ and I&#8217;ve tried most in the market. </p>
<p>Cryptic really don&#8217;t owe a lot to Blizzard and I doubt STOL will be a carbon copy of WoW for a number of reasons. </p>
<p>Certainly you will tell me you know better.</p>
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		<title>By: Green-Blooded-Bastard</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1339370</link>
		<dc:creator>Green-Blooded-Bastard</dc:creator>
		<pubDate>Wed, 17 Dec 2008 06:25:32 +0000</pubDate>
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		<description>6. Hesht - December 16, 2008

#5: Of course it will. Every MMO out there is a carbon copy of WoW just with some of them having different level caps. Any MMO you make will be like WoW, and every other MMO ever made.

To some degree, you are correct. I beta most games, and there is a degree of familiarity between them all, and this is done for two reasons:

1) It&#039;s a formula that works well, and not only for MMO&#039;s, but more recently for console and PC games as well adapting the &quot;WoW&quot; formula.

2) Familiarity with layout and functionality keeps people in the game (and paying). Learning an entire new system to play an MMO can frustrate a person and result in subsequent quitting (just ask anyone that played pre-nge SWG. How many subscribers did SOE lose?). You&#039;ll find variety in the details and nuances. For instance, Lord of the Rings Online maintains that w-s-a-d, questing-leveling thing neatly. However, there is so much more to the game between the lines that it holds its own just fine. There is enough of a difference that it&#039;s not simply WoW-lite. A few games are good for this.

I try to give every MMO a chance. Even if something is a clone of something else, it may be nothing more than the genre the game takes place in that keeps a person playing, especially if it&#039;s done right. Star Trek Online may be WoW in space, but if I am going to play one or the other, I like space a lot more than I like dungeons. That alone would tip the scale for me. Besides, Now Cryptic is Atari, which for me instills a lot of confidence in their ability to produce.</description>
		<content:encoded><![CDATA[<p>6. Hesht &#8211; December 16, 2008</p>
<p>#5: Of course it will. Every MMO out there is a carbon copy of WoW just with some of them having different level caps. Any MMO you make will be like WoW, and every other MMO ever made.</p>
<p>To some degree, you are correct. I beta most games, and there is a degree of familiarity between them all, and this is done for two reasons:</p>
<p>1) It&#8217;s a formula that works well, and not only for MMO&#8217;s, but more recently for console and PC games as well adapting the &#8220;WoW&#8221; formula.</p>
<p>2) Familiarity with layout and functionality keeps people in the game (and paying). Learning an entire new system to play an MMO can frustrate a person and result in subsequent quitting (just ask anyone that played pre-nge SWG. How many subscribers did SOE lose?). You&#8217;ll find variety in the details and nuances. For instance, Lord of the Rings Online maintains that w-s-a-d, questing-leveling thing neatly. However, there is so much more to the game between the lines that it holds its own just fine. There is enough of a difference that it&#8217;s not simply WoW-lite. A few games are good for this.</p>
<p>I try to give every MMO a chance. Even if something is a clone of something else, it may be nothing more than the genre the game takes place in that keeps a person playing, especially if it&#8217;s done right. Star Trek Online may be WoW in space, but if I am going to play one or the other, I like space a lot more than I like dungeons. That alone would tip the scale for me. Besides, Now Cryptic is Atari, which for me instills a lot of confidence in their ability to produce.</p>
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		<title>By: Woulfe</title>
		<link>http://trekmovie.com/2008/12/16/exclusive-star-trek-online-producer-talks-about-atari-acquisition-of-cryptic/comment-page-1/#comment-1338823</link>
		<dc:creator>Woulfe</dc:creator>
		<pubDate>Wed, 17 Dec 2008 03:12:25 +0000</pubDate>
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		<description>_/&#124;\_ ATARI _/&#124;\_

Have you played Atari today ?</description>
		<content:encoded><![CDATA[<p>_/|\_ ATARI _/|\_</p>
<p>Have you played Atari today ?</p>
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