After a long dry spell, fans of Star Trek games have a lot to look forward to in the next year. In May Paramount is releasing the Star Trek movie themed game Star Trek DAC, and hopefully less than a year later Cryptic comes out with their Star Trek Online MMORPG. Today we have updates on both of these titles.
First look at DAC
Little by little we learn more and more about Star Trek D.A.C, the affordably-priced (<$20) Star Trek movie-themed download game for XBox and Playstation which will be released around the time of the movie (but we still don’t know what that title means). For today, we have the first screenshots just sent to us by Paramount.
In case you missed our article last week, here is a bullet point summary of DAC
- Top-down arcade-style space shooter ship-combat game
- Download game: X-Box Live Arcade (around release of film in May) & Playstation Network (at a later date)
- Single player & Multiplayer (but focus on multiplayer)
- Team based combat up to 12 players (teams of 6)
- 3 different game modes (each with unique objective)
- Two factions (Federation & Romulans)
- 3 ship types for each faction – (Flagship/capital ship, Fighter & Bomber)
- Federation Flagship is USS Enterprise from the movie, Romulan flagship is ‘inspired by’ the Narada from the movie. Other ships are unique to game, but inspired by movie designs
- Game features music and sounds taken directly from new Star Trek movie
- Pricing in line with other download games (which are usually under $20)
For more info, read ‘First Details on DAC‘
New STO Ship – Oslo Class
In other Star Trek gaming news, Cyptic have updated new details on another ship class for the upcoming Star Trek Online MMORPG. Here is what thy have to say about this late 24th Century Federation ship:
Heavy Escort; Commissioned 2393
Beginning in the early 2390s, the Starfleet Corps of Engineers championed a plan that called for modular ship designs, with components that could easily be switched out or replaced. Modular construction had been a part of Starfleet design philosophy for decades, but was greatly expanded after the Dominion War.
Heavy losses in remote sectors of space made it clear to Starfleet that the traditional procedures of returning to a starbase or massive shipyard for repairs or upgrades was not feasible during times of conflict or for ships on deep space missions. The modular design allows ship’s crews to be able to make more repairs in the field and enables salvaged components to be reused on a variety of ships. An added benefit of modular construction is that starships can be modified for specific missions or to accommodate crew needs.
One of the ships to be designed in this manner was the new Oslo class. The design is based on the Norway class from the 2370s, but the Oslo is constructed to allow it to exchange many components with its sister ships, the Akira and the Zephyr. Because the Oslo is a heavy escort that will often be on the frontlines of battle, this ease of repair and retrofitting makes it possible for engineering teams to use the components they have on hand to get the ship back in fighting condition quickly after a conflict, limiting the delays caused by returning to a friendly spacedock.
Improvements in the Oslo include an improved power transfer grid that is shielded from surges normally caused by overloads or damage to the ship’s plasma conduits. Bio-neural circuitry enhances computer performance, but the Oslo’s designers have improved upon the bio-neural gel packs in use since the 2370s by adding filters which shield the technology from infectious agents.
While Starfleet attempts to use diplomacy before taking aggressive action, ships such as the Oslo are designed to have strong defenses. The Oslo features rodinium-alloy hull plating and improved shield generators that can withstand phaser fire, torpedoes, disruptors and even plasma weapons. It retains the Norway class’s distinctive phaser array on the dorsal bow, and adds five Type XII phaser arrays and two torpedo launchers that can fire photon or quantum torpedoes. The Oslo can be retrofitted to carry plasma weapons, although they are not standard Starfleet issue on this class of starship.
The Oslo is favored by captains who prefer fast, maneuverable ships that can end a battle quickly. It does not have the armor plating and redundant shielding of starships designed for withstanding sustained attacks, but its state-of-the-art weaponry allows the Oslo to disable its foes with rapid-fire, hard-hitting assaults.
The Oslo has limited room on board for medical or scientific research facilities, and it will often work in concert with other ships that have improved sensor arrays and laboratories. Being able to coordinate with an engineering vessel will keep the Oslo fighting for longer than it could without such support, making it an ideal vessel for battle groups and fleet actions.
…more info on STO at startrekonline.com