The upcoming Star Trek video game is the feature cover story for the latest Game Pro Magazine, which also includes and interview with Star Trek co-writer/producer, where he talks about consequences, canon and more
Orci talks about Star Trek game and Star Trek sequel
The latest issue of Game Pro Magazine has a cover story feature about the upcoming Star Trek videogame (see TrekMovie first impressions). There is also an interview with Roberto Orci, which is available online.
Here is an excerpt where Orci talks about Star Trek II, consequences and the Star Trek sequel:
Kat: We’re both Star Trek fans. What do you think goes into the perfect Trek story?
Orci: I think all fans know that one of the perfect stories is Wrath of Kahn . It was a perfect Trek story because it had a great science fiction plot but it also maximized the friendship and the family feeling among all the characters.
That was the first movie I saw. It was the perfect Trek story because, to meet everyone at the height of their friendship, and the height of their knowing each other and loving each other. To me the perfect story has a great sci-fi concept, but also covers the personality of the characters that we know in the most real way. Whether it’s Spock as Mr. Logic, Kirk as Mister Leader, or Sulu as Mr. Help the Crew, everyone is their best self. It’s good sci-fi and good family.
Kat: So if Wrath of Khan is the perfect Trek story, does this mean that you’re going to kill Spock in the game?
Orci: In the game? Maybe. Both in the game and in the sequel that we’re doing – and by the way we consider them both very seriously together – we know that audiences are thinking of it as Star Trek II of the new universe, so we are aware that of preconceptions about who might die and what the sacrifices are. And we’re aware of those things as we generate the story for both the game and the movie.
Bob also explains how the new game fits into their new Star Trek universe and with the sequel:
Orci: So I would say that what’s going to be different about this game is that it’s going to fit into our new universe. It’s going to fit into the Star Trek that we were lucky enough to generate, and it’s going to be a story that happens within that universe and that story is not going to be fan fiction. It’s going to be a story that fits into our movies, and fits into between the first two movies. The things that we are thinking about for this game very much fall into what can happen between the two movies, and that’s exciting for me as a fan.
Kat: So when I watch the second movie. will I be rewarded in some way for having played the game?
Orci: Absolutely, that’s exactly the point. We would not allow a game to go out if it was not somehow a part of the continuity.
He also weighed in on if the game will be part of "canon":
Orci: True fans will tell you that canon is only what’s filmed. I’m not an authority on what is canon. However, I will tell you that this may be the first game that falls within the parameters of the people who are in charge of canon for now; the “supreme court,” as we call ourselves because we are the ones in charge of Star Trek for now. We won’t be in charge forever, but for right now we’re deciding what canon is, so I can tell you this is the first time where the game itself is generated by the people who are deciding canon and we generated the game to fit within canon.
Much more good stuff to read at GamePro.com