Fans can swap their mouse for a controller this fall when STO finally makes it’s console debut.
Launched on the PC back in 2010, Star Trek Online has been a great success for developer Cryptic Studios, who are now bringing it to the PlayStation 4 and Xbox One, complete with new, spiffy graphics. The game contains over 130 missions and features voice acting from Leonard Nimoy, Michael Dorn, Jeri Ryan, and many other Trek favorites.
Sometimes games can be ported from the PC to consoles with very little thought given to the different interface. According to Stephen Ricossa, Executive Producer of STO, great care is being taken in preparing the game for consoles:
Our first major task was to convert a PC game that takes nearly an entire keyboard to play into a game that plays well with a 12 button controller. We focused on getting the controls right before we began work in earnest on this project, because we knew the game had to be as tactical, fun, and accessible as the PC game that preceded it. A combination of radial menus and streamlining of some HUD elements created a game that is easily understood, instantly accessible, and incredibly fun to play.
Next up, we invested heavily in our engine and added several modern lighting technologies that significantly improved the visual quality of the game. Deferred lighting, light probes, and improvements to our High Dynamic Range lighting system combine to provide more realistic lighting that feels like a true refresh to the game. These technologies, and the skilled artists that bring them to bear, create an experience that is not only more immersive, but simply put, more beautiful. To the community that has been with us for over half a decade, I want you to know that these lighting improvements will be coming to the PC version of the game later this year as well.
Alongside the lighting system, we decided the entire UI needed not only a complete graphical overhaul but to have its entire back-end rewritten. The goal here was to create a UI that was incredibly streamlined on the back-end to ensure the best game performance possible, while also creating a brand new experience purposely built for the controller. We’re really proud of how this looks and how well it performs, and I’m excited for everyone to see it in action.
In addition to all of these exciting changes, we’ve also made some improvements to episodic flow and player progression that will really improve the experience for everyone.
To learn more about Star Trek Online, click this.
STO is also releasing a TOS-flavored expansion pack in honor of the show’s 50th anniversary. The trailer, featuring voiceover work from Vic Mignogna (Kirk in Star Trek Continues) is below.