Exclusive: 2 New Star Trek D-A-C Trailers + Game Update Details

Paramount is gearing up for tomorrow’s release of the newly enhanced Star Trek D-A-C arcade shooter on PC and Playstation Network, and to get things started they have provided TrekMovie with a couple of exclusive first looks at two new trailers for the game. Plus we have the full game details on the PC, console and newly announced Macintosh versions of the game.

 

Exclusive D-A-C trailers

This first trailer gives an overview of the new features for D-A-C

The second D-A-C trailer shows off the new ships

 

Fact sheets


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PC FACT SHEET

Star Trek®: D-A-C is a fast-paced, top-down space shooter inspired by this summer’s blockbuster motion picture. This pick-up-and-play game allows you and your friends to battle it out online while piloting starships such as the U.S.S. Enterprise™. Star Trek: D-A-C will be available on the PlayStation® Network and Windows PC via Valve’s Steam distribution service on November 12, and updates will be available for Xbox LIVE® Arcade shortly after. Star Trek: D-A-C will also be available for Mac via TransGaming Inc.’s GameTreeOnline.com digital distribution platform in December. Players will enjoy all-new content, including two additional ship classes, the new Survival Mode, additional maps, new pick-ups and more. Choose your side, fire your weapons and boldly go!

KEY FEATURES:

· Arcade-Style Space Combat: Team up with players online to engage in epic space battles

· Enlist in Starfleet or Join the Romulan Empire: Play as one of the rival factions from the “Star Trek” film

· Three Different Game Play Modes:

o Single-Player: Practice against AI bots to become an expert captain

o Online Multiplayer: Twelve players (six per team) compete in intense online battles

o Online Co-Op: Team up with friends to combat in space against AI ships

· Four Different Game Types:

o Survival: In this all-new single-player mode, Starfleet captains have only three lives to blast through waves of enemy ships. When destroyed, enemy ships and drones drop special ability and score pick-ups, and players are challenged to grab as many as they can before their lives run out. Top scores will move players to the top of the leader boards and Starfleet ranks. Players will battle AI controlled Romulan ships and three new ships types exclusive to Survival Mode:

§ Space Pirate: a speedy flyer with the most loot to drop

§ Ramming Drone: an offensive fighter that attacks by crashing into players’ ships kamikaze-style

§ Demolition Drone: A slower, deadlier drone that destroys everything around it when it explodes

The mode also features a points-based pick-up system and two new “super” special pick-ups:

§ Temporal Shift: Everything slows down – except you

§ Fire Everything: Fire all of your weapons without depleting your energy stores

o Team Deathmatch: Teams go head-to-head in a no-mercy, “kill or be killed” fight to the finish. The deadliest team at the end of the time limit will emerge victorious!

o Conquest: Team strategy is key as two opposing teams battle to take over and defend three control points and home base in space. The team that takes over all four – or the most before the time runs out – wins!

o Assault: Teams take turns conquering and then defending a sector of space. While one team defends, the other team attempts to capture four control points and the enemy base. Teams switch sides when time runs out or the base falls. Ultimately, the team that attacked the fastest and defended the longest wins!

· Engage in Stereoscopic 3D Battles:

o NVIDIA 3D Vision Compatibility: Equipped PC players are fully immersed in a stereoscopic deep space experience. Planets, ships, space stations, meteors and asteroids jump off the screen in 3D with incredible realism

· Superior Graphics and NVIDIA PhysX Compatibility:

o Stunning Intergalactic Environments: With visuals inspired by the “Star Trek” film, players fight in a diverse array of outer space settings

o PhysX Effects: Players with an NVIDIA GeForce GPU in their PC can experience dynamic NVIDIA PhysX effects including blazing explosions and reactive debris for truly impressive authenticity

· Five Ship Classes for Each Faction: Each ship provides unique capabilities in combat

o New! Missile Cruiser: The all-new heavy artillery Missile Cruiser has a longer range and more powerful attack than any other ship in the game, but its low rate of fire and slower speed leave it vulnerable to close range attacks, particularly from smaller and faster opponents

o New! Support Frigate: No fleet is complete without the all-new Support Frigate. Its presence can turn the tide in a large-scale conflict, as the Support Frigate’s ability to heal ships gives its teammates the edge. The Support Frigate’s auto-targeted beams are devastating to unshielded targets, such as escape pods, turrets, mines, and asteroids. With its limited offensive capabilities, the Support Frigate must rely on its teammates for protection

o Bomber: The smallest and fastest ship, the Bomber dives in and out of dangerous, close-quarters situations, leaving destruction in its wake. Its speed comes at an expense, however, as it is also the most fragile ship in the game – and its powerful bombs can only be dropped a few times before it must replenish its energy reserves

o Fighter: Fast and agile, the Fighter uses its versatile 360-degree firing ability and small size to harass enemies from a distance. When fully upgraded, the Fighter’s homing missiles give it a powerful punch. Like the Bomber, its weakness lies in its limited durability.

o Flagship: The largest, slowest, but most durable ship in the game, the Flagship fires powerful torpedoes that explode on impact and inflict splash damage. Although its auto-firing phaser helps keep ships with shorter range at bay, its reticule-based targeting system is its most powerful weapon. However, the reticule system can be tricky for novice captains to master, and its large size and slow speed make it a tantalizing target for ships like the new Missile Cruiser


· New Gameplay Enhancements: Updates for the game include:

o Variable AI Difficulty Settings: Choose to play against AI set to easy, medium or difficult

o Customizable Game Settings: Select your own time and kill limits

· Change the Course of Battle With a Variety of Power-Ups & Special Pick-Ups: Gamers now have three all new pickups (for a total of eight) to use in battle. Since Romulans and Starfleet captains fight differently, their pick-ups are designed to echo their styles.

· Romulans play dirty and are brutal in battle, so their pick-ups center around destruction:

o Astral Storm: Emit an energy pulse around you, inflicting damage on all enemies in your vicinity

o Energy Flux: Shoot and speed through the map without draining your energy

o Cloak: As an invisible enemy, you can sneak up on your enemies and deal devastating damage

o Holomine: It might look like a special pick-up, but watch out…

· Starfleet captains emphasize speed, strategy and teamwork, and so do their pick-ups:

o Max Impulse: Boost your speed without depleting your energy

o Invulnerability: Give, but don’t take on any damage

o Wing Man: Create an AI-controlled mirror image of yourself, ready to take down your enemies

o Quantum Torpedo: A seeking missile to take down even the most elusive enemy

Unlock Achievements and Trophies: Some Achievements, such as the Kobayashi Maru, are impossible to unlock….unless you cheat

“Star Trek” Soundtrack: Star Trek: D-A-C features music and sound effects from the “Star Trek” movie

Publisher: Paramount Digital Entertainment Developer: Naked Sky Entertainment

Platforms: PlayStation®Network, Windows PC, Xbox LIVE® Arcade and Mac

Price: $9.99 / 800 Microsoft Points

ESRB Rating: E

Release Dates: November 12 (PSN, PC), May 13 (XBLA), TBD (Mac)

 


————————————————

MAC AND CONSOLE FACT SHEET

Star Trek®: D-A-C is a fast-paced, top-down space shooter inspired by this summer’s blockbuster motion picture. This pick-up-and-play game allows you and your friends to battle it out online while piloting starships such as the U.S.S. Enterprise™. Star Trek: D-A-C will be available on the PlayStation® Network and Windows PC via Valve’s Steam distribution service on November 12, and updates will be available for Xbox LIVE® Arcade shortly after. Star Trek: D-A-C will also be available for Mac via TransGaming Inc.’s GameTreeOnline.com digital distribution platform in December. Players will enjoy all-new content, including two additional ship classes, the new Survival Mode, additional maps, new pick-ups and more. Choose your side, fire your weapons and boldly go!

KEY FEATURES

· Arcade-Style Space Combat: Team up with players online to engage in epic space battles

· Enlist in Starfleet or Join the Romulan Empire: Play as one of the rival factions from the “Star Trek” film

· Three Different Game Play Modes:

o Single-Player: Practice against AI bots to become an expert captain

o Online Multiplayer: Twelve players (six per team) compete in intense online battles

o Online Co-Op: Team up with friends to combat in space against AI ships

· Four Different Game Types:

o Survival: In this all-new single-player mode, Starfleet captains have only three lives to blast through waves of enemy ships. When destroyed, enemy ships and drones drop special ability and score pick-ups, and players are challenged to grab as many as they can before their lives run out. Top scores will move players to the top of the leader boards and Starfleet ranks. Players will battle AI controlled Romulan ships and three new ships types exclusive to Survival Mode:

§ Space Pirate: a speedy flyer with the most loot to drop

§ Ramming Drone: an offensive fighter that attacks by crashing into players’ ships kamikaze-style

§ Demolition Drone: A slower, deadlier drone that destroys everything around it when it explodes

The mode also features a points-based pick-up system and two new “super” special pick-ups:

§ Temporal Shift: Everything slows down – except you

§ Fire Everything: Fire all of your weapons without depleting your energy stores

o Team Deathmatch: Teams go head-to-head in a no-mercy, “kill or be killed” fight to the finish. The deadliest team at the end of the time limit will emerge victorious!

o Conquest: Team strategy is key as two opposing teams battle to take over and defend three control points and home base in space. The team that takes over all four – or the most before the time runs out – wins!

o Assault: Teams take turns conquering and then defending a sector of space. While one team defends, the other team attempts to capture four control points and the enemy base. Teams switch sides when time runs out or the base falls. Ultimately, the team that attacked the fastest and defended the longest wins!

· Superior Graphics: Players fight in a diverse array of outer space settings, all inspired by the major motion picture “Star Trek”.

· Five Ship Classes for Each Faction: Each ship provides unique capabilities in combat

o New! Missile Cruiser: The heavy artillery Missile Cruiser has a longer range and more powerful attack than any other ship in the game, but its low rate of fire and slower speed leave it vulnerable to close range attacks, particularly from smaller and faster opponents

o New! Support Frigate: No fleet is complete without the all-new Support Frigate. Its presence can turn the tide in a large-scale conflict, as the Support Frigate’s ability to heal ships gives its teammates the edge. The Support Frigate’s auto-targeted beams are devastating to unshielded targets, such as escape pods, turrets, mines, and asteroids. With its limited offensive capabilities, the Support Frigate must rely on its teammates for protection

o Bomber: The smallest and fastest ship, the Bomber dives in and out of dangerous, close-quarters situations, leaving destruction in its wake. Its speed comes at an expense, however, as it is also the most fragile ship in the game – and its powerful bombs can only be dropped a few times before it must replenish its energy reserves

o Fighter: Fast and agile, the Fighter uses its versatile 360-degree firing ability and small size to harass enemies from a distance. When fully upgraded, the Fighter’s homing missiles give it a powerful punch. Like the Bomber, its weakness lies in its limited durability

o Flagship: The largest, slowest, but most durable ship in the game, the Flagship fires powerful torpedoes that explode on impact and inflict splash damage. Although its auto-firing phaser helps keep ships with shorter range at bay, its reticule-based targeting system is its most powerful weapon. However, the reticule system can be tricky for novice captains to master, and its large size and slow speed make it a tantalizing target for ships like the new Missile Cruiser


· New Gameplay Enhancements: Updates for the game include:

o Variable AI Difficulty Settings: Choose to play against AI set to easy, medium or difficult

o Customizable Game Settings: Select your own time and kill limits

· Change the Course of Battle With a Variety of Power-Ups & Special Pick-Ups: Gamers now have three all new pickups (for a total of eight) to use in battle. Since Romulans and Starfleet captains fight differently, their pick-ups are designed to echo their styles.

· Romulans play dirty and are brutal in battle, so their pick-ups center around destruction:

o Astral Storm: Emit an energy pulse around you, inflicting damage on all enemies in your vicinity

o Energy Flux: Shoot and speed through the map without draining your energy

o Cloak: As an invisible enemy, you can sneak up on your enemies and deal devastating damage

o Holomine: It might look like a special pick-up, but watch out…

· Starfleet captains emphasize speed, strategy and teamwork, and so do their pick-ups:

o Max Impulse: Boost your speed without depleting your energy

o Invulnerability: Give, but don’t take on any damage

o Wing Man: Create an AI-controlled mirror image of yourself, ready to take down your enemies

o Quantum Torpedo: A seeking missile to take down even the most elusive enemy

Unlock Achievements and Trophies: Two new Achievements are added to the XBLA version of the game (Captain on the Bridge, and Dreadnought). However, some Achievements and Trophies, such as the Kobayashi Maru, are impossible to unlock….unless you cheat

“Star Trek” Soundtrack: Star Trek: D-A-C features music and sound effects from the “Star Trek” movie

Publisher: Paramount Digital Entertainment Developer: Naked Sky Entertainment

Platforms: PlayStation®Network, Windows PC, Xbox LIVE® Arcade and Mac

Price: $9.99 / 800 Microsoft Points

ESRB Rating: E

Release Dates: November 12 (PSN, PC), May 13 (XBLA), TBD (Mac)

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What the hell are ‘Microsoft Points’?!?

NICE GAMES.

The ships (from what I can tell) look cool. I just wish they had screenshots.

@#1 – Basically Microsoft is brain dead and thought people would rather buy “points” with their money which they could then exchange for goods and services instead of just buying the item directly.

Macintosh game?

Does that constitute as an oxymoron?

@5: “Does that constitute as an oxymoron?”

World of Warcraft, the #1 MMORPG runs on a Mac. Bioshock was recently released for the Mac. Ambrosia Software makes stuff for the Mac. Penny Arcade games run on a Mac. Aquaria runs on a Mac. Jade Empire, Knights of the Old Republic, Fable ect run on a Mac.

Would you like to know more?

what are the system requirements for the PC game??

One last attempt to save people some heartache… I guarantee that anyone who buys this game will be disappointed. I’m glad I had the opportunity to demo it. No story, no entertainment, no fun.

5. John from Cincinnati –

A Mac is still a “PC (Personal Computer)” you realize. The only real difference is the operating system. Doom 3, Quake 4, Enemy Territory: Quake Wars, Prey…they all run on Mac and Linux. Just because Microsoft dominates the market with their direct X nonsense, does not mean other operating systems are not capable of running games.

If this turns into a Mac v. PC thread, this is going to get very tedious, very fast.

Was it beyond Paramount’s budget to a voiceover artist for those videos? It sounds like they had Matt from accounting reading spec sheets.

This is an awful game, an exemplar of the cheap, thrown-together cash-in.

Please, do NOT buy it.

#4: Lol Sonyfriend.

ST:Online will be 10,000,000 times better! Still I think people need to shift away from Mac unless Apple will stop locking down on their softwares and allow people to jailbreak iPhones and Apple TV! The PC dude in the Fat suit rocks compared to the anorexic Mac dude!!! (Funny Mac commercials!)

How about people shift away from Windows and Mac to Linux where nothing is locked down.

…well, I would have been pretty pissed if it wasn’t coming out in time for the DVD release…

Am I the only one who thinks the ships look lame? and it also looks to me like DAC is just an Abrams version of “Encounters”
I’m going to wait for STO.

As am I.

Star Fleet Command Orion Pirates is still the best Star Trek game ever made! It is based on the best tactical war game ever made: Star Fleet Battles. This arcade game is for kids.

yawn…… why couldn’t we get a game of elite force caliber based on the movie. I would buy that for sure.

@ #8

Well, you’ve sold me. I ain’t going anywhere near this thing. Looks bad enough…

This game looks terrible. It looks like something I would have bought 15 years ago on the SNES. The graphics defy the era we now live in. Why are Star Trek games always cr*p? I heard that Elite Force was decent, but other than that, they really haven’t done anything that really lives up to the Trek franchise’s. They should split the game into different sections of the film, like starting against the Narada, then onto the Academy, then onto the ice planet etc…It would make the player get involved in lots of different types of gameplay, rather than just steering the ship around level after level. More imagination required!!!!

…another example of ‘simply because-it-says-Star-Trek-on-it-people-will-buy-it.’

Can’t polish a turd, people.

No dice.

Well, all the negative comments have convinced me. Guess I won’t be buying it after all. I haven’t heard a single good thing about it anywhere…

#23 – How about, I don’t know, trying it for yourself and seeing whether you like it or not instead of relying on comments from people you don’t know on the internet? The demo is free.

There are plenty of games I’ve enjoyed that others don’t and vice-versa. It’s a simple arcade game. Nothing more.

#24.

How about I didn’t realize there was a demo. I knew I shouldn’t have even made a comment on here…

What the heck does “D•A•C” stand for? “Digital Arcade Combat” maybe?

And is it just me, or does the gameplay kind of look like a jumbled convoluted confusing mess?

Obviously someone who has their head in their ass.

Microsoft points are essentially that, points you can buy, either by credit card, or b redeemable card at walmart or any electronics store. they allow you to obtain microsoft points to buy games online. through the xbox live store.

looks utterly rubbish

#26: DAC, as has been said many times before, stands for Deathmatch Assault Conquest, the three game modes.

The game is simple and fun, although not for very long. On the 360, you kinda play until you get the achievements, and then it gets old. But if you have the ten bucks to spare it’s a better pastime than the dreadful Star Trek Legacy.

I pre-ordered the game as it was supposed to come out on the 12th… Not only was it not available until about 10 EST, if you paid for it and got it on steam, you can’t install it! Some fool over at Steam probably never pushed the button to release it. All of my friends who want the game are having the same issue

I went ahead and bought it. It’s quite fun actually. I was surprised.