Watch Star Trek Online Intro Video Voiced By Leonard Nimoy – Ties STO to ST09 |
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Watch Star Trek Online Intro Video Voiced By Leonard Nimoy – Ties STO to ST09 January 28, 2010

by Staff , Filed under: Nimoy,Star Trek (2009 film),Star Trek Online , trackback

When you first launch Star Trek Online you will be treated to an introduction to game narrated by Leonard Nimoy which explains some of the back-story and ties it into the 2009 Star Trek movie. This intro was one of the last elements of the game added to the beta over last weekend, and so a few fans captured it and put it online. Check it out below.


Leonard Nimoy brings you into the world of Star Trek Online
STO video (thanks to SciFiCajun for the cap)

Fans of the Star Trek movie will recognize the references in the intro to the destruction of Romulus, Red Matter, and the black hole that sent Spock Prime back to the "other reality". The intro then catches you up on the next 21 years after those events with the war between the Klingons, and then bringing you right up to the Borg attack on the Vega colony and the USS Khitomer, which is the first mission (and tutorial) for Star Trek Online. The EMH Mark VI on board the Khitimer (voiced by Zachary Quinto) takes you through the tutorial.

More Nimoy
The above video is not the extent of Nimoy’s voice work from the game. You can here some more of it in the behind the scenes video below.

Head Start begins Friday
The ‘head start’ is an early release of the game for those who have pre-ordered. That begins this Friday, January 29th. The official launch of the game is on Tuesday February 2nd. The head start is available for those who pre-order. You can pre-order the game from TrekMovie’s preferred retail partner Amazon (where you can select either the Standard or Collector’s Edition). The Amazon editions also include am exclusive Borg bridge officer, and a $10 credit for a future game purchase at Amazon. (Remember purchase of the game includes 30 days free trial, after that there is a monthly fee).

(Cryptic also has a list of additional retailers)


1. Lord Garth, Formerly of Izar - January 28, 2010

Looks cool but why use those Heinous way too much neon and way too many portholes, Next Genny designs? Blah!

Thought we would see newer cooler (maybe more retro) bigger but TOS design asthetic ships

2. Jason - January 28, 2010


3. Jason - January 28, 2010


4. Jeyl - January 28, 2010

“The Dominion is rebuilding it’s forces. Now the borg have reappeared and have attacked the Vega colony.”

Coooooool. Spock mentioning foes from two different series.

5. That One Guy - January 28, 2010

Did they even bother to consult the book authors when writing the story for this game?

6. somethoughts - January 28, 2010

would love to see some exploration/raiding clips

7. JP - January 28, 2010

#5) The books are not cannon. And they’re only read by a handful of nerds anyways…. but so will the game…. guess i see your point then… :)

8. El Chup - January 28, 2010

Would someone please explain to me how Spock knows what happens in the prime timeline after he’s gone through the black hole?

9. Darkwing - January 28, 2010


Clever writing?

10. somethoughts - January 28, 2010

I don’t like the story, too much war and not enough exploration and questing

11. tony - January 28, 2010

nimoy is the man!!!!

12. Spock with a Crowbar - January 28, 2010

#10, I agree completely. Where’s the STAR TREK in all this? I want to boldly go, not boldly go to war. Why does every ST game since Judgement rites completely miss the point?

13. Weerd1 - January 28, 2010

I’m with somethoughts- there was an opportunity here to do a Star Trek game where you could interact with other fans and boldly go- instead, looks like I am just blowing stuff up. No thanks.

Can people who’ve played the Beta tell me if there’s more than just phasers and torpedoes? And in the name of the Great Bird, why is it since the end of DS9, every story set after has to be about “a possible end to the Federation”? Loved DS9; but it did war- been done, and done well, let’s move on, shall we? I’m not saying there shouldn’t be action, but as Picard said, remember when we used to be explorers?

14. Jordan - January 28, 2010

Can we not refer to STXI as ST09?

15. andrew - January 28, 2010

Jeez. Again with the “cannon”?

16. Mark - January 28, 2010

Oh, that would be a cool game, weerd1. Scan a planet. Go to another planet. Scan. Talk to the native lifeforms. Scan again. Game over.

Sign me up for that one.

17. Aragorn189 - January 28, 2010

Looks like its going to be good. However, I’ll probably wait until I upgrade my computer before I invest in the game. Also, I believe I read somewhere that you can sign up for a lifetime subscription, although it is a couple hundred bucks.

18. Will_H - January 28, 2010

Ok, gotta agree that this is too much Wars and not enough Trek…ok not any trek. Star Trek was about hope and that video is pretty depressing. Even though Nimoy sounds great in that, well he sounds like Nimoy, not Spock. I honestly think that Patrick Stewart or someone TNG would have been better to have voiced that. Plus yeah, Spock wouldn’t know anything past going through that black hole and ending up in ST09’s timeline. This game looks to me like a generic wartime space MMO with a star trek paint job. The story looks like something out of a fan fic, not something well written. I honestly think if we ever get another Star Trek on TV it will show the post-VOY time as nothing like this.

19. Kaych - January 28, 2010

Is it just me or does Nimoy say “Runumen Homeworld”? (40 sec.)

20. Sean - January 28, 2010

@ #13 Weerd1:

I was in Beta since October. There is definitely a lot of combat in STO. Keep in mind that it is a video game, and that video games in general are mostly combat.

The one thing that I think you would enjoy in STO is Exploring (meaning doing Exploration missions). You go to an uncharted Sector and find a system and see what’s there. It could be more combat, but it could also be data gathering (crafting materials), finding out what happened to people that disappeared on some station or settlement, or assisting a colony that merely needs supplies (which you have to get from trading cargo ships back in Sector Space). It has great variety and I think you’d enjoy it.

21. Ashley - January 28, 2010

@13 – There is a lot of combat, both on ground and in space. However, there are also missions were you investigate a malfunction in a facility, or deliver medical supplies, or run around an uncharted planet scanning things. Typically those are the patrol or exploration missions, and some of those have no combat at all. Simply scan a few things or access a computer terminal and the mission is over, move on to the next. But honestly, as nice as it is that they’ve incorporated that into the game, it’s actually quite boring. The only real challenges that would arise in the game are either combat-based or trying to find something and getting lost lol. Without the combat aspect, it would be rather boring. And unfortunately, there’s only so much content they can produce right now, plus there are limitations in the way the game is set up. They can only do so much, so generating enough content to go ‘exploring’ and trying to come up with mission objectives and rewards, especially in an MMO with hundreds or thousands of other players, would be rather difficult.

22. Ves - January 28, 2010

I don’t think anyone could have reasonably expected STO to not primarily focus on combat. However I had hoped it would be more like for every two missions that end up with you shooting at something, there’d be one that was pure exploration and/or diplomacy. Instead, what I got was nine episodes where you have to mash your face against the phaser key until you kill everything that moves and one person who told me “Hi we need 10 Shield generators can you go back to starbase buy them out of your own pocket then give them to us kthnx?”

23. Capt.Roykirk - January 28, 2010

@13. LIke Ashely says, it’s not all blowing stuff up. I played the Beta and it seemed maybe half is blowing up stuff, and half is scan a planet, find some probes, that sort of thing. Also some missions were both. Go download sensor data, while fighting off the Klingons. Plus you can just go flying around the galaxy. I went to Andoria and beamed down, though that was not my orders from Starfleet.
Definitely excited about Feb 2nd.

24. Christine - January 28, 2010

Guys… Let’s face it, war makes for a good video game. Yes, I’d like a little more creativity mixed in with the combat (hello, this is ‘Trek, there are like a zillion directions to go with ANYTHING) but it looks pretty good.

#7 :: I think it’s a foregone (I probably misspelled that… and that…) conclusion that more people will buy STO than will read the DS9 relaunch novels. But we can still enjoy them and wish that they were tied in with what looks like an awesome game.
(Mirror universe, Iliana Ghemor gone nuts, the crazy Ascendants about to blow up Bajor and everyone else, the Founders dispersing, etc. etc…)

25. Oktoberfest - January 28, 2010

Oh no.

I’m a pretty upbeat, positive person and planned to subscribe lifetime. But the first thing I see is the embarrassing “star explodes and threatens the quadrant” mistake.

Carl Sagan was interviewed by ABC “Science” correspondent Lynn Sherr when astronomers discovered evidence of the first extrasolar planet around Vega, 25 ly distant. Lynn was super angry at Carl because he said it wouldn’t be feasible to send a manned mission. Sally Ride looked on helplessly as Sherr implored her to explain why Professor Sagan did not want to try.

I’m tired of cringing at this clown science. Please hire a high school grad to vet this stuff.

26. Kevin Rubio - January 28, 2010

27. RetroWarbird - January 28, 2010

I don’t mind the war elements. I want to do both, 50/50. Have all these rival factions. Have the option in many cases of choosing diplomacy over battle. But then, diplomacy is tricky, and you owe favors. And so little mini-quests for diplomacy begin. And exploration. And all that jazz.

I just recently tried playing Mass Effect for X-Box, having watched my brother play it and realizing it’s absurdly close to the mark for how a great Star Trek game could be. So I loaded up a game, made a character, got halfway through the first area, and quit because I could care less about “Alliance” so-and-sos and Turian Specters. Tourian is Mother Brain’s lair, and BioWare needs to make a Star Trek game!

28. Andy Patterson - January 28, 2010

I hate to think that the Spock I loved is living out the end of his life an “an alternate reality”. And what a depressing looking game. I hate the new movie. There, I said it, again.

29. S. John Ross - January 28, 2010

“The Romulans want revenge for their lost world.”

Um, take it up with the supernova, guys.

Is the idea that _all_ Romulans are crazy enough to seek vengeance for a natural disaster just because Spock didn’t work fast enough?

That’s a whole lot of crazy.

30. jmralls2001 - January 28, 2010

I haven’t played the game, not yet at least, but I’ve read about it. It has to have some fighting in it. You have to be able to control the ship and make it fire phasers and all that. And it would be good to have some fighting with hand held phasers also. It’s a good point though that there should also be some exploring. You should be able to go down to the surfaces of planets and look around and use the tricorder. And search for planets when you’re on the ship. Maybe they’ll focus more on that at some point.

31. Justice Boy - January 28, 2010

By the time they can make the game we want, we’ll already be exploring deep space for real.

32. "Check the Circuit!" - January 28, 2010


Can’t you say it somewhere else? For frak’s sake…how about something new?

33. VOODOO - January 28, 2010

I dare someone to tell me that Leonard Nimoy (and that other guy) being in the next Star Trek movie would be a bad thing : )

34. SciFiMetalGirl - January 28, 2010

You can also play as a Klingon. For the Klingons, battle is glorious.

35. thebiggfrogg - January 28, 2010

29. Hell maybe. Why did the Feds get a 300 year old (or however the the hell years old he would be by then) Vulcan to be spry and speedy? If I were a pointy-eared, ridge-head I’d go Mugatosh*t too!

36. OLLEY OLLEY OLLEY - January 29, 2010

in 2012 LN will be 80!
some folks need to remember that

37. S. John Ross - January 29, 2010

#35: Just picture the scale of it. Imagine something semi-comparable here on Earth … the mother of all storms is coming, a super-hurricane that will scour the northeastern United States clean of life, level the cities, whatever. Some comparable level of (as another poster so ably put it) clown science in natural disaster form.

And there’s a guy in China. He phones us up and says “I’ll stop it; I have a hurricane sucking project I’m working on. I think I can stop it.”

And then he doesn’t do it in time.

Where in this scenario does it make sense – no matter how much grief and destruction we’re talking about – where does it make sense that all the survivors are going to seek “revenge” for the storm, now? It was a natural disaster. I mean, where does it even make sense that anyone hung a lot of hopes on the Chinese guy to begin with?

It was ridiculous enough with Nero, but the entire race of Romulans? I mean, unless we’re specifically proposing that Romulans are just morons. WTF.

38. Ashley - January 29, 2010

Okay, I think it should be known that the supernova DOES have a whole plot-line in the game, and isn’t just a part of the historical background… And there’s reasonable explanations (at least for the Trek universe) for why it was so dangerous, why the Romulans want revenge, etc. etc.

39. thebiggfrogg - January 29, 2010

38. I forgot the ; ). Though if you look to the Katrina hurrican example, lots of people blamed the ineptitude of those who responded not so well. Though it didn’t extend to warfare or assassination. One could argue that Spock was FEMA, Bush, Homeland Security, Nagin, Blanco all rolled into one. Way to GO, Spocko, ya’ old frak! ;)

Your point taken on the ridiculousness of aspects of XI is well taken.

40. Magic_Al - January 29, 2010

As was true with the movie, Nimoy’s presence will say to many, this is legitimate Star Trek, check it out.

It’s just a fact that Star Trek games are going to go heavier on combat. 25th Anniversary, Judgment Rites, and A Final Unity all were great efforts to be true to the whole of Star Trek, but they were in the adventure/hidden object/puzzle solving genre and their combat elements were shaky. It’s hard to do a perfect hybrid and know it will appeal to the largest audience.

41. Geoffers - January 29, 2010

I find it incredible… is there ANYTHING StarTrek, that the fans will not slate? C’mon people, it’s getting boring….

42. byron d. - January 29, 2010

I think the game will be fun, and allow people who have never beamed down to a star trek planet to take it all in. The game is combat oriented, which, I have always like (my favorite star trek games: #1 bridge commander #2 star trek legacy [xbox version has great controls, and i always listen to star trek audio books or soundtracks while listening to the game so I’m always in the mood and playing something interesting while playing the period centric ships that each eras books have. Its actually a lot of fun and one of the most star trek immersive experiences ive ever had] #3 star trek armada 2 #4 star trek elite force 2 #5 star trek starfleet academy) there are a lot of various story centric missions in the game. the fact that you can explore the various planets for me counts for a lot. i also loved City of Heroes, Cryptics last game, so I have an irregular and biased view of these types of games, but it also means I;m going to love STO.

43. Weerd1 - January 29, 2010

Thanks everyone for the feedback, but I do have to ask @16 Mark if he’s ever watched this show from the 60s called “Star Trek”? In it, a spaceship representing a group of politically aligned planets goes around through space and visits strange new worlds which sometimes have people with cool sixties jumpsuits who need them to figure out a problem to save their planet. Every now and then they do get in a scuffle, but most of their conflicts are things they have to think their way out of, or figure out how to get the new culture to help themselves. In a couple of episodes, they even end a war or two, or prevent them from happening in the first place. It was a really good mix of brains AND action, and had plenty of just going from planet to planet. I hope someone makes a game like that old show- I have a feeling it would be a little more than just scan/warp/repeat. ;)

44. Ashley - January 29, 2010

Weerd1, you’re probably better off just ignoring this game. You can not consider it Trek, that’s okay. There are those that will enjoy it for what it is, and those who won’t enjoy it because of what it is. The fact of the matter is, it’s here, it exists, and it is within the Star Trek universe. Now, Mark may or may not be as big a fan of the shows as either of us, but his point is still valid. It’s an MMO, not a television show. It’s a whole other medium geared toward a whole other crowd, and many of the aspects that you want to see in this game simply won’t translate well, generate enough interest, and won’t make enough money. And unfortunately, money here in the year 2010 is what makes any of this possible.

45. Daniel - January 29, 2010

I was in closed and open Beta and i like it so far. As said in this thread most of the games have combat in it because the have to make a game that is fun. If its too “all day” life noone would play it. The point with STO is that the Federation is in need of protection. The Klingons have choosen war. If someone declares war on you, you cant just say… ah… now.. we are all explorers… we dont fight. Even Picard, the most pacifistic Captain in all the Series was going into fighting and war to protect the federation and its people.

In Fact TNG is the only show that is this much exploration focused. All the other Shows have a great amount of fighting. Kirk, Siko, Janeway … yes, and even TNG has a lof of Phasers and Photones.

The thing is not the fighting, its more like.. is there a reason to fight or can we solve it without it. Thats what Star Trek TNG was talking about. To try it with talking and .. if you get attacked to save your life, your ship and the federation.

Besides, all of you will go to a spacefigth with fun. In reality fighting isnt that much fun. People (and gamers) are looking for challanges to FIGHT. its a lot more in this game than fighting, i can promise you this. But its reasonable to fight in this Game, its defending, not agressiv war mongering fighting. You allways have a reason. Rescuing hostages out of a Borg complex is not done with diplomatie, i can tall you that =)

CU out there

46. OLLEY OLLEY OLLEY - January 29, 2010

anyone know what time the head-starts begin at?

47. Andy Patterson - January 29, 2010

ok….something new

something borrowed, something blue.

48. Weerd1 - January 29, 2010

Ashley and Daniel, I do see your point, and very much understand the need of the buck. I was hoping (and maybe this is so?) that as an MMO, you could command a ship on the front lines if you want to blow stuff up, but get assigned to explore the final frontier and spend time solving puzzles (why does the Horta have a cave full of silicon nodules?) if you wanted as well. I am not saying there can’t be action- I WANT action, but I’ve already played (and loved) Starfleet Command, and I want more than that out of this. I want it to be an immersive environment where I can span the gamut of Trek style adventures. Maybe it’s there, but none of the trailers so far have shown me that. I think I am going to wait and see if it does before I drop the cash.

I did not mean to disparage anyone who enjoys shoot ’em ups- again, I’ve played a LOT of SFC (and SFB when we still had a thing called ‘paper’ for games), and I apologize if I came off as one of the haters. JJ’s Trek gave me brains and action; so did TOS and DS9. I was hoping this would too.

49. Tony Whitehead - January 29, 2010

“Shoehorn” is the term I’d use for fitting Nimoy in this game, although I understand the marketing value in it.

50. Steamblade - January 29, 2010

I am really looking forward to the game and plan to ignore, as much as possible, any overt connections to Abrams abortion. I am curious if they will come up for a decent (Trek) reason why the Romulan supernova was so disastrous to an entire quadrant, though I don’t hold out much hope.

51. Dav - January 29, 2010

Re: #46
I believe head start begins at 10am PST (6pm GMT) on Friday, the same time the Open Beta began.

52. Chris - January 29, 2010

According to the COO Jack Cryptic, It is 70% Combat and 30% Exploration.

The exploration missions will have you collecting anomalie samples which could be spread over several systems, or you can just buy somewhere and return with.

There is no faction Rep, so no griding.

There is a limited Crafting system, see Memory Alpha missions in Starbase 1 – No professions

There are load screens between sector blocks, systems, and even inside starbases. Some have doors and turbolifts that just bring up another load screen.

There is PvP, Raiding (in the next two months), and Fleet Actions (like Dungeons in a way)

No Achievement system

Can’t visit Earth, and number of systems you can visit by just beaming down and walking around are limited. I think there are only two.

Klingons currently are only PvP, their PVE content hasn’t been added yet.

There is a limited Death Penalty, you loose your crew and it has to reginerate (its a bar below your ship icon in your UI).

No Need To Repair self or ship even after fighting for hours.

Has some episodic content, as well as grinding missions.

Takes 80 Hours for a Casual Player to reach end game. (4/6 hours a day spread out over two months and maybe 12-16 days of that you played might last you 2 months. I give you a month or less easy for the semi-hardcore to hardcore gamer easy and your at end game and wait for Raid content)

You can walk around your ship eventually come launch, even plans to possibly have minigames and holodeck options.

You will eventually be able to explore the Solar System, right now you can only visit Starbase 1 and then beam out into Sector Space.

Uses a 3D map to travel from system to system – Each one is an instance. Think Guild Wars and you’ll see what I mean.

Overall this game is worth the $50 for one month if you like space combat and aren’t expecting a Full Fledged MMO with all the usual refinements. It still is an MMO however, so you’lll meet others who like Trek.

53. Nick Cook - January 29, 2010

I’ll be playing,and taking the plot with a very large pinch of salt. :)

54. Zebonka - January 29, 2010

It should have been narrated by Walter Koenig..

55. Stewie G - January 29, 2010

Sometimes I think they should change the name of the site to “”

56. Xhamatos - January 29, 2010

1) Why did Spock know about the future.. because its a game, and its creative and narrative for the GAME. Im sorry they used his voice in something Star Trek related.. heaven forbid.

2) Cannon – I would not play a game where it has to pass by the hands of executives, then a committee .. then onto the hands of millions of nerds everywhere, just so we can make a change to the game or something just so it meets your personal version of cannon or compare to a book you read.. you are being foolish.

3) Not enough exploring – the game is still in it infancy, give me a break.. on top of which.. the entire galaxy is pretty much in a state of chaos.. conflict is inevitable. You want a game where all you do is running around taking readings of plant life.. invest into a developer and see if you idea flies.. again its still new and your being foolish

4) Its still a game, and an MMO, ideas are usually player driven, adjustments, patches etc.. you want something changed in the game you post on it and see if the idea flies.. Its a game, take it as is.

Yes Im all for the game, and am also disappointed in a number of aspects atm.. but Im taking it as such.. Its a game. And for me its fun to play.

As for the ppl who like to bitch about cannon.. or its not their cup of tea.. or even why can’t it have more immersion.. When we invent the holodeck you can be the first ones to test it out.. live in it and play in it.

For now this game exists.. suck it up princess and play it or move on.. and defiantly keep attending the Star Trek conventions so you can RP and be as Cannon as you like.. catching ppl when they slip on their Klingon or what have you.

Considering the vast majority of us Star Trek fans are older.. I hate to have to say this but.. grow up.

57. somethoughts - January 29, 2010


Thanks Chris for the clarification, when I heard it was going to be MMO I was hoping it was in the same fashion as wow, where you start off as lvl 1 and progress your way to lvl 60 or 99. Starting out at the very bottom of the totem pole giving you quests/missions that allow you to learn the universe/moves of your character. Learning how to progress to have your own command/ship at say lvl 40.

There would be planets/areas to explore with other gamers where you can, “raid” and obtain new items/powers for your character, there is even a pvp que where you can line up and go hand to hand/capture the flag type arenas/space duels to earn points to spend on new gear/ships.

Another good idea would have been to incorporate every episode somehow that has been made for TOS/TNG/DS9 etc for the game, where you have to solve puzzles, resolve conflicts and deal with omnipotent beings etc to complete quest arcs, gamers would continue to play to reach end game content to seek out legendary items/spaceships upgrades or whatever and at the same time have great social aspect/raiding calendar and have a ladder to show the best players via pvp or pve. The fact that you start out as captain is a mistake, and I have said this before, gamers should be allowed to work their way up to captain. How cool of a payoff would it be to spend a month or so to work your way up to command your very own starship after finishing quests playing with other players to solve content etc.

58. S. John Ross - January 29, 2010

#39: “One could argue that Spock was FEMA, Bush, Homeland Security, Nagin, Blanco all rolled into one. Way to GO, Spocko, ya’ old frak! ;)”

Oh, absolutely … I didn’t pick a big storm as my example by accident, you know :)

But now we add the next layer … the big storm is a super magical storm that won’t stop at the East Coast. It’ll keep on going if it isn’t stopped. And the guy from China (poor guy got his ears stuck in a rice-picker once upon a time) DOES come through, in time to save the rest of the world.

Vengeance? No. The guy’s a gosh-darned hero.

59. T2 - January 29, 2010

This is turning into a love it-or-hate it game, eh? I’ve played every Trek game since ’91 and some fit in beautifully and were wonderful for their time (ST:25, Final Unity, Bridge Commander) and some just sucked (Hidden Evil, Encounters, Dominion Wars) – all for different reasons. I’ve wasted a lot of time in the past looking at the plausibility of a plot, how the games relate to the rest of Trek, and all this other stuff. For ST: Online, I’m just gonna enjoy it. I’m not gonna worry about the plot, the canon, the over-abundance of Armageddon.

I’m just gonna play it and enjoy it (if its fun). It’s Star Trek, it’s a game, and I’m just happy enough people still care enough for us to have new Trek games. Sure, in a perfect world, we can have new first-person shooters and RPGs, or the old style multiplayer control games like back in the mid ’90s – with a whole cast (like TNG) doing voiceovers with a whole new mission that took place during the later years of TNG or something like that. Anyway, I hope ST: Online succeeds, even if it’s not the best game, because I don’t think there’s going to be anything else for quite a while.

60. Patrick Gerard - January 29, 2010

They did incorporate some elements of the books but were not beholden to them.

As far as Romulus and revenge go…?

The Supernova was NOT a natural disaster. You may recall that it was a supernova setting off a chain reaction that would consume the galaxy if not for Spock’s interference. Tell me what the odds of something like that being random are…

It was an engineered event. Some people who had a grudge with the Romulans did the dirty work but they were pawns of another group.

And, yes, the game IS largely action. There are some novel questlines (or “episodes”) in the game and the action has more depth if you read the accompanying text.

Everything is connected. The wars. The Borg, who are sick. Species 8472, who are sparking wars within the Alpha Quadrant. The destruction of Romulus. And before it’s over, the Guardian of Forever and Q get involved. Along the way, you interact with Mackenzie Calhoun and Naomi Wildman and Miral Paris and Molly O’Brien and discover the fate of Thomas Riker. You’ll do a lot of work on behalf of Demora Sulu’s grandson. Data (spiraling out of his resurrection in COUNTDOWN and the novels) is out there captaining the Enterprise.

There are plans to add more veteran Trek cast members doing VO work beyond Nimoy and Quinto in the future.

It is not a familiar Trek setting, entirely — as this IS a darker, somewhat wartorn future plagued by decades of war, but is also very much a world where previous Treks are all an integral part of the past. And it’s very heavily centered on DS9, which is lovely and fairly authentic aside from some rescaling. (Although you can visit Risa, Andoria, Bajor, Vulcan… And they’re adding and expanding social hubs. The entirety of the Sol system will be added in the next two months, beyond Starbase One.)

61. DATA476 - January 29, 2010

I am not sure about this game. Its changed form considerably since it was announced in 2004. I have to say, was it really worth all the expectation of over 5 years, I am not sure?

I’m going to wait until I see the reviews for this game on PC. I am also going to wait until (and if) a console version shows, preferably PS3 if released. I will probably get the game if it has decent reviews.

I am still disappointed that you could tour round the ship or operate from the bridge. In my opinion this would be a more realistic method, and provide more exciting gameplay. I would hope that criptic make a serious concideration for this to happen in the future, provided the game is a success.

62. Saaur of Ghdar - January 29, 2010

The Roms want vengeance, not against Spock, or against the supernova, but against the Federation who stood by and did nothing while both Spock AND Picard were lobbying for support. The way I read it, there was time to at least begin evacuating some of the major cities, but no one outside the Romulan Empire lifted a finger.
If I was a Rom in that situation I’d definitely follow Empress Sela for some vengeance-wreaking.

63. Weerd1 - January 29, 2010

Wow 56- bitter much? I am older, therefore I have refined expectations. I hope you enjoy the game- it looks more and more like I won’t. That’s fine- it gives me more time to watch the show and read books. Please don’t shoot at me with your canon cannon.

64. Raiden23 - January 29, 2010

ITT: Super-Nerds.

65. rebecca - January 29, 2010

Don’t really care about the game one way or the other, but am I the only one who heard the name J’mpok and immediately thought it must be intended as some sort of joke? Jim… Spock… J’mpok?

66. Jim Nightshade - January 29, 2010

Hmm Well my opinion is they are going a bit too far–I can see making the Klingons try to take advantage of the loss of Romulus n Remus, check, isnt that more than enuf of a start? Why all of a sudden are the Dominion trying to build up n dominate again, thought ds9 and oto took care of that already and then say ho ha the borg are back again…Sheesh…too much war IMHO

I hope the 2nd Trek movie doesnt have a plot like this…hahah…

And even tho I understand Nimoy being a narrator etc and dramatic license but I still think its weird to hear him explain the universe he is now forever stranded and what happens in the how did he find out? Does he have a tin can with a really long string back to the Prime Universe? Maybe he subscribes to Prime Universe Daily…ehheeh oh well…..

67. S. John Ross - January 29, 2010

#60: “The Supernova was NOT a natural disaster.”

Cite a reference, please. This is new.

“You may recall that it was a supernova setting off a chain reaction that would consume the galaxy if not for Spock’s interference.”

I do recall. Hence my example.

“Tell me what the odds of something like that being random are…”

Zero percent, because it’s nonsense science by unskilled writers who don’t care. But it’s there, so there we are. Point being?

68. Ashley - January 30, 2010

The supernova stuff is explained in the game across at least a few missions, and it plays into a larger plot. It makes sense, or at least as much sense as any other trek science. And as for all these races suddenly going to war, it DOES seem a bit suspicious eh?….. ;)

69. S. John Ross - January 30, 2010

#68: “The supernova stuff is explained in the game across at least a few missions …”

Ohhh, so it’s an in-game retro-spackle … well, that at least is considerate of them, and shows that they care a bit more than the filmmakers did. Not that that’s a shock; they’re game writers ;)


70. SpockOut - January 30, 2010

Star Trek isn’t about combat? I guess the show has something for everyone but my favorite episodes certainly had conflict. Space Seed, Doomsday Machine, Balance of Terror to name a few. My favorite films were Wrath of Khan, Search for Spock, Undiscovered Country, First Contact, and I even liked Nemesis. The exploration aspect of the show was interesting enough to be tolerable but not the primary reason this Trekker watched.

I’ve enjoyed the game so far. I’m very grateful to have something other than WoW that peaks my interest in the gaming world.

It is a bit odd that Spock would explain everything in the opening given that he is in the alternate timeline. I think Picard, Data, Riker, Sisko, or Janeway would of been more credible. Star Trek is fiction and like most fiction has some things that is just goofy, I took it in stride and just enjoyed hearing Nimoy.

71. Weerd1 - January 30, 2010

70- “Conflict” does not necessitate “combat.” Even the episodes you name required cunning and cleverness to win, and not just firepower. I also don’t recall a single ship’s weapon being fired in “Space Seed.”

I am not adverse to war in Trek, again I am a huge DS9 fan. I just hope the game has more to it than how big my photorps are, and how long my phaser range is. I wouldn’t want the game to be ONLY exploration either- I just am not interested in playing another high stakes War for the Federation. Some politics and brinksmanship ala “Errand of Mercy” or “The Wounded” or “In the Pale Moonlight” would be cool though.

72. Paulaner - January 30, 2010

Guys, this is a MMO. These kind of games usually have no story. Just a feeble background to let people blow each other up.

73. Dark_Lord_Prime - January 31, 2010

Am I the only one who thinks the developers have never actually seen a space battle in action (Trek or Wars)?

All those ships would not be simply sitting in place, firing back and forth at each other.

74. Weerd1 - January 31, 2010

72- What a pity.

75. Timncc1701 - January 31, 2010

25-Ha ha ha! Yes, even a high school science student could see through the whole exploding star problem. However, you have to suspend disbelief, especially with the new timeline, which calls for a double suspension of disbelief.

10-I imagine that shooter video games are more commercially successful than diplomacy video games. The best diplomacy is a loaded phaser bank said Scotty in TOS.

76. Bucky - January 31, 2010

Way back to #5: The game is influenced more by Countdown than by Destiny (in Countdown it establishes that the Romulans/Nero are ticked that Vulcan held the red-matter that could save them, which leads to the dispute in ST: Online). However, I can’t see it being totally irreconcilable between the Borg defeat in Destiny and their re-appearance in Star Trek: Online. They’re the Borg. They’re like cockroaches. They adapt. If one Borg somehow survived the mystical dissolving of the collective, yadda yadda yadda, 20 years of assimilating later they’re back and a bit more badass.

77. Markus McLaughlin - January 31, 2010

I have twittered under the name linuxglobe for many months now, recently, this is what I have to say about STO : I have two complaints about STO, 1. there is no “lite” version for casual gamers, where you can play for 3 months for $30 or less; and 2. there is no MAC version available. Not everyone is running the new Windows 7. I know some ppl who can run STO on Fedora Linux using WINE technology. The Makers of STO should NOT leave MAC users behind and SHOULD make a “Lite” version for casual gamers such as myself who wants to save money, and not waste it on a year’s worth of gaming…

78. Weerd1 - February 1, 2010

77- Yeah! I was so busy griping about phasers, I didn’t even get to the Mac part!

79. How Torpedoes Work & Taking on the Crystalline Entity | STO | Jupiter Broadcasting - February 9, 2010

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