Preview: Four Crews Play A Deadly Game With Godlike Beings In Star Trek: The Q Conflict #3

Tomorrow IDW releases their third issue of six issues of the crossover event Star Trek: The Q Conflict. The series is written by Scott and David Tipton, with art by David Messina.

Preview: Star Trek: The Q Conflict #3


Cover by David Messina


As the clash of the godlike beings continues, the captains face off in a series of war games that become much more lethal when Q introduces a fifth competitor-a Doomsday Machine! The biggest Star Trek crossover ever continues here. The crews of The Next Generation, The Original Series, Voyager, and Deep Space 9 come together to face their biggest challenge yet! Written by Star Trek: TNG: Mirror Broken scribes Scott & David Tipton! All the captains together for the first time!

5-page preview:

Available on Wednesday

Star Trek: The Q Conflict #3 will be released tomorrow, April 17th at a retail price of $3.99. You can pre-order it at a discount at Thing from Another World. You can also pre-order a digital version at Amazon for $2.75.

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I like this.

To be picking a nit, but these are comics. You can do anything you want, yet you use the same characters over and over and over and over….expand the frickin Trek universe a bit, for christ sake!!

This is the first Trek comic book I’ve ever been interested in. I might go actually buy it.

How hard can it be to get references for Worf’s head and ridges?

The artist has drawn it completely wrong.

I don’t fault the ambition of the story in bringing together the crews in this way, but the art mistakes in part 2 were so distracting as to qualify for the term “howlers”.

Case in point – apparently for reference to one of Voyagers’ Class 2/Type 9 shuttles, the artist must have looked at an image of the shuttle landed with it’s rear hatch open, as I can’t think of another reason why they would have drawn it travelling through space with the door open and trailing behind it like some kind of aircraft fin, in MULTIPLE PANELS, before doing interior shots with the hatch closed.

Also, for some reason the TOS era shuttlecraft was, for some reason, carrying those awful tan field jackets that were only ever used once during the walk from Enterprise to V’ger in The Motion Picture, and one team of characters decides to put them on despite being in the same locale as the other teams who were fine in the regular uniforms they already had on.

Handing a license over to someone who is clearly not familiar with the subject matter is just damaging to IDW at this point.

I’m disappointed they didn’t bring in the NX-01 crew.

Technically wasn’t the Star Legacy computer game the project that brought all the captains together for the first time?