Captain Kirk Meets The No-Win Scenario The Enterprise crew discovers an alien time machine on an uncharted, lifeless world. In a fit of drug-induced paranoia (it’s an accident, kids — I can’t stress this enough; don’t do drugs, stay in school), “Bones” McCoy leaps back into 1930s New York and alters history such that the “Star Trek universe” never happens. Kirk and Spock go back in time themselves in order to fix history; in a twist familiar to anyone who has read much of Harlan Ellison’s work, a blameless young woman who loves the protagonist has to be killed in order to make Everything Okay Again.
As a kid, Devil in the Dark was always one of my favorite episodes because it’s just about the closest thing Star Trek has ever done to a bona fide monster movie. It’s also one of the cheesier episodes in terms of paper mache rocks and tunnels, melodramatic performances and a monster that looks like an unholy union between a shag carpet and a giant pan pizza. It’s essentially a bottle show and most of it takes place down on the planet, but there are a few unique opportunities for updated visual effects.
I first started working on 3D models of the USS Enterprise in the early 90s when I was studying computer-aided design. I got hooked on the idea of updating those beloved but antiquated special effects using modern computer technology and I have continued to pursue it on my own ever since. Given my interest in updating the look of the show, you might think that I would be ecstatic at this development and I am for the most part, but I still haven’t decided exactly what to think about certain aspects of it. Somewhat to my own surprise, I have come to realize that my own unofficial tinkering and that of other much more accomplished 3D artists like Darren Dochterman is an altogether different thing than an official production by CBS. Theirs is the definitive version, after all, and will be remembered as such for good or ill. From what I’ve seen so far, the transfer to HD was a definite improvement even when viewed as an SD broadcast, but I daresay the replacement of the original effects shots is going to generate far more controversy, not only among purists but also among those who might have wished for something even more radical.
I’m torn. Torn between my reaction to the IDEA of this project and the final realization of it. Also, I’m torn between knowing the dedication and talent that the people responsible for this obviously have, and my ho-hum reaction to the final product. Bottom line… Star Trek Remastered is ok. But it is mostly a wasted opportunity. Why just ok? I don’t know… honestly. After one episode, all I can think is that I hope it gets better… because right now, it isn’t justifying its existence. Obviously, the new HD transfer is lovely… I just wish it were being broadcast that way. The original film elements look excellent. The effects seem flat. I guess having those transfers paid for is reason enough to do this project, since theoretically all the new transfers will be made available in the future in their original form. But frankly, the new additions aren’t up to snuff just yet.